Game piece

ABSTRACT

This invention relates generally to a game-piece article. In one embodiment, a game-piece article includes, but is not limited to, a base structure comprised of a base and at least one pylon structure coupled to the base structure and projecting therefrom.

PRIORITY CLAIM

This application claims priority to and/or the benefit of U.S.provisional patent application Ser. No. 62/503,862 filed May 9, 2017.The foregoing application is incorporated by reference in its entiretyas if fully set forth herein.

FIELD OF THE INVENTION

This invention relates generally to a game-piece article for use inentertainment.

SUMMARY

This invention relates general to a game-piece article. Specific detailsof certain embodiments of the invention are set forth in the followingdescription and in the figures to provide a thorough understanding ofsuch embodiments. The present invention may have additional embodiments,may be practiced without one or more of the details described for anyparticular described embodiment, or may have any detail described forone particular embodiment practiced with any other detail described foranother embodiment.

In one embodiment, a game-piece article comprises, but is not limitedto, a base structure comprised of a base and at least one pylonstructure coupled to the base structure and projecting therefrom.

In one embodiment, a game-piece article comprises, but is not limitedto, a metallic, pentagonal base structure with at least one pylonstructure extending upward from its surface, and at least one or morecubic tokens with channels bored between two faces, removably couplableto the base structure by insertion of the at least one pylon structureof the base structure through the channel.

In certain embodiments, the game-piece article is used for the trackingof information as used in a board game or other physical entertainmentmedium, wherein the at least one pylon structure is used to trackinformation about player or automated characters, or any otherinformation related to a game-piece article.

In certain embodiments, the base structure can be of various polygonalshapes including but not limited to: cylindrical, semi-spherical,spherical dome, pyramidal, polygonal, cuboid, conical, or prismatic, orany other contiguous or non-contiguous polygon. The base structure maybe shaped from the list including, but not limited to, square, circle,hexagon, arrow or triangle. The base structure can be made of any solidmaterial, including but not limited to: metal, plastic, wood, ceramic,or stone. The base structure may have at least one or more pylonstructures extending out from itself to which the one or more tokens maybe coupled. The at least one pylon structures may be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,crescent, or prismatic. The pylons may be in various configurations suchas, but not limited to, the shape of a hook, or have bends in theirstructure to allow attached one or more tokens to seat in the bend. Thebase structure can be from one centimeter to three inches wide and long,and one centimeter to three inches tall. The at least one pylonstructures may be one centimeter to three inches tall, and one-halfmillimeter to two centimeters in radius.

In certain embodiments, the base structure may be further comprised ofan object that is coupled to the base to represent entities in a gamesession including, but not limited to, a player's character piece, anon-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session.

In certain embodiments, the base structure is further comprised of anaperture into which the at least one pylon structure may be inserted. Insome embodiments the at least one pylon structure is configured toremovably couple to the base. The removable coupling may be enabledthrough a mechanism such as a clip, or through friction and/or gravityas the at least one pylon structure is inserted into the aperture. Insome embodiments the one or more tokens are configured to removablycouple with the at least one pylon structure.

In certain embodiments, the at least one pylon structures are arrangedin a symmetrical or asymmetrical pattern around the base structure,depending on the size and number of the pylons and base structure. Thepylons may be arranged in a square pattern with a pylon at thecorresponding corners of a cubic base structure. The pylons may bearranged in a pentagon pattern equally spaced around the center of acylindrical base structure. The pylons may be arranged all or some on aspecified side of the base structure. In some embodiments, the at leastone pylon structures are arranged to allow an object such as a sculptureor model to seat on the base structure. The at least one pylonstructures may be placed on any location on the base including theperimeter or in the center, depending on the needs of the user. In someembodiments the at least one pylon structures are inserted into achannel into the base, while in others they are attached to surface ofthe base by an adhesive, peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure, perpendicular to its largest plane. The pylonsmay also extend upward at an angle so as to create a star shape orextend outward from the base structure at a ninety-degree angle. Thepylons need not all be oriented in the exact same direction.

In certain embodiments, the base structure can include reference indiciathat indicate which, if any, of the at least one pylon structures shouldcouple to the base structure and how they should do so. These indiciamay be, but are not limited to, written symbols or physicaldemarcations.

In certain embodiments, the one or more tokens can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens can be made of any solidmaterial, including but not limited to: metal, plastic, wood, ceramic,or stone. The one or more tokens may have dimensions of one millimeterto two inches in width and height and length, and the channels may havea diameter of one millimeter to two inches. In certain embodiments, theone or more tokens is in the form of a cuboid with a hole bored throughit and is removably couplable to the at least one pylon structure, whichis in the shape of a polygon with a cylindrical pylon emerging from thebase, by inserting the at least one pylon structure through the one ormore tokens such that the one or more tokens is held down against thebase of the base structure by gravity and/or friction.

In certain embodiments, the one or more tokens can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure or other pylonstructures. In certain embodiments, the one or more tokens may have atoken configuration whereby the channel does not fully penetrate thetoken, creating a cap token. In certain embodiments, the one or moretokens are further comprised of a flange that corresponds to a channelon the at least one pylon structure. In certain embodiments, the one ormore tokens are further comprised of a channel that corresponds to aflange on the at least one pylon structure.

In certain embodiments, the one or more tokens may couple to the atleast on pylon structure through a variety of means including, but notlimited to: by complimentary inputs with integrated clasps, by magneticattachment, by a latch mechanism on either the base structure or the atleast one pylon structure, by temporary adhesive, by inserting the atleast one pylon structure into an alcove or slot on the base structure,by inserting the at least one pylon structure or other extension fromthe base structure into a hole or channel in the at least one pylonstructure as a peg-and-hole mechanism, by sliding a flange on the atleast one pylon structure into a flange on the base structure, byincluding a threading on the one or more tokens and a correspondingthreading on the at least one pylon structure or vice versa. In certainembodiments, the one or more tokens includes multiple connection pointswhich allow for the connection of multiple tokens to each other, to theat least one pylon structure, or to the base structure. In certainembodiments, the one or more tokens includes multiple attachment methodsor points such that the one or more tokens can removably couple to thebase structure and/or the at least one pylon structures.

In certain embodiments, the one or more tokens further comprise symbolsincluding, but not limited to, letters or numbers to further facilitatethe tracking of data. In certain embodiments, the one or more tokens canbe of differing colors to facilitate the tracking of data. In certainembodiments, the one or more tokens may be further comprised ofintegrated lights or speakers which activate or deactivate based oncoupling to the at least one pylon structure or to the base structure.

In certain embodiments, the base structure further comprises a computerprocessing component, one or more sensors, and one or more devices fromthe list including but not limited to, speakers or lights. In someembodiments, the computer processing component is configured to receivedata from a sensor which provides information on what if anything iscoupled to the at least one pylon structure. The computer processingcomponent then interprets the data and can instruct one or more attachedlights to turn on, turn or change color; instruct a display to displayinformation regarding the attached at least one pylon structure on ascreen; instruct a communication device to send information regardingthe attached at least one pylon structure to another device; and/orinstruct one or more attached speakers to play a sound or tone. In someembodiments, the game-piece article further comprises an electroniccommunication interface that may be connected to the computer processorwherein the latter is configured to transmit information regarding anumber and a type of the one or more tokens coupled to at least one ofthe at least one pylon structures.

In certain embodiments the game-piece article is further comprised ofone or more tokens which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens include a channelthrough which the at least one pylon structure may be configured to beinserted. In some embodiments, the one or more tokens may be furthercomprised of a computer processor and sensor which is configured tocommunicate with other of the one or more tokens wirelessly or through adirect connection. In some embodiments, the one or more tokens mayfurther comprise of one or more lights configured to activate ordeactivate based on input from a computer processor located in thegame-piece article or the game board. In certain embodiments, the one ormore tokens further comprise a sensor or other activator that detectswhen it is connected with a at least one pylon structure or one or moretokens and activate a light or instruct a speaker to play a sound. Incertain embodiments the one or more tokens may further comprise a clipcomplementary to a clip located on the at least one pylon structure, theclip may be in a variety of configurations allowing for the token tosecure to the at least one pylon structure. In some embodiments, the oneor more tokens further comprise a channel which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure. In certain embodiments the one or more tokens furthercomprise a flange which corresponds to a channel on the at least onepylon structure, enabling the token to slidably secure to the at leastone pylon structure. In certain embodiments, the one or more tokenscomprise a channel which corresponds to a flange on the at least onepylon structure, enabling the one or more tokens to slidably secure tothe at least one pylon structure. In certain embodiments, the one ormore tokens have additional clips or clip-points configured to allow twoof the one or more tokens to removably couple to each other. In certainembodiments the one or more tokens are in the shape of a torus and arecomprised of a channel through which at least one pylon structure may beinserted. The tokens can be opaque, translucent, or partially thereof.In certain embodiments, the one or more tokens further compriseadditional configurations or varieties of token to symbolize differentinformation in the game session. In certain embodiments one variety oftoken may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the one or more tokens is attached to the basestructure or one of the at least one pylon structures, and is able toprovide the computer processing component with data from the at leastone pylon structures or the base structure, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn off or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

In certain embodiments, the invention comprises a game-board systemwhich comprises, at least one game-piece article comprising; a basestructure comprised of a base at least one pylon structure coupled tothe base structure and projecting therefrom; and one or more tokensconfigured to removably couple to the at least one pylon structure; agame-board article comprising; at least one substantially flat gameboard marked with at least one polygonal zone large enough to contain atleast one game-piece article for a player to place a player-controlledgame piece and at least one polygonal zone large enough to contain atleast one game-piece article for a player to place anon-player-controlled game piece; and a storage area for the at leastone game-piece article.

In certain embodiments, the game board ranges in size from two inches tothree feet in width and/or length, and anywhere from 0.002 to six inchesin height. In certain embodiments the at least one polygonal zone rangesin size from one centimeter to three inches in width and length with aheight corresponding to the height of the game board. In someembodiments the game board may vary in height at different points, withsome areas being taller or shorter than others. In some embodiments, theat least one polygonal zones may vary in height with some being talleror shorter than others. The variation in height may be uniform acrossthe at least one polygonal zones or it may not be and instead becharacterized by a gradient, division, or irregular shape.

In certain embodiments the storage area for the at least one game-piecearticle is further comprised of a container with at least one opening.In certain embodiments the container is comprised of a polygonal shapewith an internal cavity configured to receive and store at least one ofthe at least one game-piece articles and/or tokens 108.

In certain embodiments the game-board article is comprised of one ormore sections. These sections may take on a variety of two orthree-dimensional shapes, including, but not limited to, squares,rectangles, pyramids, circles, and/or hexagons, or a combinationthereof. These sections may be made up of smaller polygons such as asection that is made up of connected hexagons or squares, which may beremovably coupled with other sections to form a modular game board ormay form a larger board when placed adjacent to each other. In someembodiments these sections may be connected in various configurations togenerate a variety of shapes. In certain embodiments, these sections mayremovably couple through a variety of means including, but not limitedto, clips, interlocking flanges, friction, magnetically, and/or throughpegs and slots.

In certain embodiments the game-board article further compriseselectronic components including, but not limited to, one or morecomputer processors, electronic communication interfaces, and/or one ormore sensors. The computer processor may be configured to detect theposition of the at least one game-piece article and/or when the one ormore tokens are coupled to at least one or more of the at least onepylon structures using the one or more sensors. In some embodimentsthere may be an associated display or electronic communication interfacewith the game board which the computer processor may instruct to displayinformation about the state of the game session including but notlimited to information regarding the position of the one or moregame-piece articles, what and how many of the one or more tokens arecoupled to the at least one pylon structures, allow for user input andnavigation of information, or other information relevant to the gamesession. In certain embodiments the game-board article further comprisesone or more speakers which may be instructed by the computer processorto make one or more sounds to convey information about the game or inresponse to events occurring related to the game. The sounds mayinclude, but are not limited to, information about the game session, theposition of the one or more game-piece articles, what and how many ofthe one or more tokens are coupled to the one or more pylon structures.In certain embodiments the game-board article further comprises one ormore lights that the computer processor may instruct to activate ordeactivate based on information from the sensors or another input. Thelights may be configured to activate based on certain game states,indicating things including but not limited to, the position of the oneor more game-piece articles, the addition or removal of the one or moretokens from the one or more pylon structures, or in response to otherevents related to the game session. The one or more lights may be ofdifferent, or changing colors, opacities or shapes to indicate differentinformation or states in the game session.

BRIEF DESCRIPTION OF THE DRAWINGS

Embodiments of the present invention are described in detail below withreference to the following drawings:

FIG. 1 is a perspective view of a game-piece article, in accordance withan embodiment of the invention;

FIG. 2 is a top down view of a game-piece article, in accordance with anembodiment of the invention;

FIG. 3 is a bottom up view of a game-piece article, in accordance withan embodiment of the invention;

FIG. 4 is a front view of a game-piece article, in accordance with anembodiment of the invention;

FIG. 5 is a side view of a game-piece article, in accordance with anembodiment of the invention;

FIG. 6 is a top down view of a game-piece article, in accordance with anembodiment of the invention;

FIG. 7 is a perspective view of a game-piece article, in accordance withan embodiment of the invention;

FIG. 8 is a top down view of a game-piece article, in accordance with anembodiment of the invention;

FIG. 9 is a perspective view of a game-piece article, in accordance withan embodiment of the invention;

FIG. 10 is a perspective view of a game-board system, in accordance withan embodiment of the invention;

FIG. 11 is a perspective view of a game-board system, in accordance withan embodiment of the invention; and

FIG. 12 is a top down view of a game-board system, in accordance with anembodiment of the invention.

DETAILED DESCRIPTION

This invention relates generally to a method for making a deck for usein construction. Specific details of certain embodiments of theinvention are set forth in the following description and in FIGS. 1-12to provide a thorough understanding of such embodiments. The presentinvention may have additional embodiments, may be practiced without oneor more of the details described for any particular describedembodiment, or may have any detail described for one particularembodiment practiced with any other detail described for anotherembodiment.

FIG. 1 is a perspective view of a game-piece article 100, in accordancewith an embodiment of the invention. In one embodiment, a game-piecearticle 100 comprises, but is not limited to, a base structure 102comprised of a base 104 and at least one pylon structure 106 coupled tothe base structure 102 and projecting therefrom.

In one embodiment, a game-piece article 100 comprises, but is notlimited to, a metallic, pentagonal base structure 102 with at least onepylon structure 106 extending upward from its surface, and at least oneor more cubic tokens 108 with channels 109 bored between two faces,removably couplable to the base structure 102 by insertion of the atleast one pylon structure 106 of the base structure 102 through thechannel 109.

In certain embodiments, the game-piece article 100 is used for thetracking of information as used in a board game or other physicalentertainment medium, wherein the at least one pylon structure 106 isused to track information about player or automated characters, or anyother information related to a game-piece article 100.

In certain embodiments, the base structure 102 can be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,or prismatic, or any other contiguous or non-contiguous polygon. Thebase structure 102 may be shaped from the list including, but notlimited to, square, circle, hexagon, arrow or triangle. The basestructure 102 can be made of any solid material, including but notlimited to: metal, plastic, wood, ceramic, or stone. The base structure102 may have at least one or more pylon structures 106 extending outfrom itself to which the one or more tokens 108 may be coupled. The atleast one pylon structures 106 may be of various polygonal shapesincluding but not limited to: cylindrical, semi-spherical, sphericaldome, pyramidal, polygonal, cuboid, conical, crescent, or prismatic. Thepylons may be in various configurations such as, but not limited to, theshape of a hook, or have bends in their structure to allow attached oneor more tokens 108 to seat in the bend. The base structure 102 can befrom one centimeter to three inches wide and long, and one centimeter tothree inches tall. The at least one pylon structures 106 may be onecentimeter to three inches tall, and one-half millimeter to twocentimeters in radius.

In certain embodiments, the base structure 102 may be further comprisedof an object 110 that is coupled to the base 104 to represent entitiesin a game session including, but not limited to, a player's characterpiece, a non-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session

In certain embodiments, the base structure 102 is further comprised ofan aperture into which the at least one pylon structure 106 may beinserted. In some embodiments the at least one pylon structure 106 areconfigured to removably couple to the base 104. The removable couplingmay be enabled through a mechanism such as a clip, or through frictionand/or gravity as the at least one pylon structure 106 is inserted intothe aperture 600. In some embodiments the one or more tokens 108 areconfigured to removably couple with the at least one pylon structure106.

In certain embodiments, the at least one pylon structures 106 arearranged in a symmetrical or asymmetrical pattern around the basestructure 102, depending on the size and number of the pylons and basestructure 102. The pylons may be arranged in a square pattern with apylon at the corresponding corners of a cubic base structure 102. Thepylons may be arranged in a pentagon pattern equally spaced around thecenter of a cylindrical base structure 102. The pylons may be arrangedall or some on a specified side of the base structure 102. In someembodiments, the at least one pylon structures 106 are arranged to allowan object 110 such as a sculpture or model to seat on the base structure102. The at least one pylon structures 106 may be placed on any locationon the base 104 including the perimeter or in the center, depending onthe needs of the user. In some embodiments the at least one pylonstructures 106 are inserted into a channel 109 into the base 104, whilein others they are attached to surface of the base 104 by an adhesive,peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure 102, perpendicular to its largest plane. Thepylons 106 may also extend upward at an angle so as to create a starshape or extend outward from the base structure 102 at a ninety-degreeangle. The pylons 106 need not all be oriented in the exact samedirection.

In certain embodiments, the base structure 102 can include referenceindicia that indicate which, if any, of the at least one pylonstructures 106 should couple to the base structure 102 and how theyshould do so. These indicia may be, but are not limited to, writtensymbols or physical demarcations.

In certain embodiments, the one or more tokens 108 can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens 108 can be made of anysolid material, including but not limited to: metal, plastic, wood,ceramic, or stone. The one or more tokens 108 may have dimensions of onemillimeter to two inches in width and height and length, and thechannels 109 may have a diameter of one millimeter to two inches. Incertain embodiments, the one or more tokens 108 is in the form of acuboid with a hole bored through it and is removably couplable to the atleast one pylon structure 106, which is in the shape of a polygon with acylindrical pylon emerging from the base 104, by inserting the at leastone pylon structure 106 through the one or more tokens 108 such that theone or more tokens 108 is held down against the base 104 of the basestructure 102 by gravity and/or friction.

In certain embodiments, the one or more tokens 108 can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure 102 or other pylonstructures 106. In certain embodiments, the one or more tokens 108 mayhave a token configuration whereby the channel 109 does not fullypenetrate the token, creating a cap token. In certain embodiments, theone or more tokens 108 are further comprised of a flange thatcorresponds to a channel on the at least one pylon structure 106. Incertain embodiments, the one or more tokens 108 are further comprised ofa channel that corresponds to a flange on the at least one pylonstructure 106.

In certain embodiments, the one or more tokens 108 may couple to the atleast on pylon structure 106 through a variety of means including, butnot limited to: by complimentary inputs with integrated clasps, bymagnetic attachment, by a latch mechanism on either the base structure102 or the at least one pylon structure 106, by temporary adhesive, byinserting the at least one pylon structure 106 into an alcove or slot onthe base structure 102, by inserting the at least one pylon structure106 or other extension from the base structure 102 into a hole orchannel in the at least one pylon structure 106 as a peg-and-holemechanism, by sliding a flange on the at least one pylon structure 106into a flange on the base structure 102, by including a threading on theone or more tokens 108 and a corresponding threading on the at least onepylon structure 106 or vice versa. In certain embodiments, the one ormore tokens 108 includes multiple connection points which allow for theconnection of multiple tokens 108 to each other, to the at least onepylon structure 106, or to the base structure 102. In certainembodiments, the one or more tokens 108 includes multiple attachmentmethods or points such that the one or more tokens 108 can removablycouple to the base structure 102 and/or the at least one pylonstructures 106.

In certain embodiments, the one or more tokens 108 further comprisesymbols including, but not limited to, letters or numbers to furtherfacilitate the tracking of data. In certain embodiments, the one or moretokens 108 can be of differing colors to facilitate the tracking ofdata. In certain embodiments, the one or more tokens 108 may be furthercomprised of integrated lights or speakers which activate or deactivatebased on coupling to the at least one pylon structure 106 or to the basestructure 102.

In certain embodiments, the base structure 102 further comprises acomputer processing component, one or more sensors, and one or moredevices from the list including but not limited to, speakers or lights.In some embodiments, the computer processing component is configured toreceive data from a sensor which provides information on what ifanything is coupled to the at least one pylon structure 106. Thecomputer processing component then interprets the data and can instructone or more attached lights to turn on, turn of or change color;instruct a display to display information regarding the attached atleast one pylon structure 106 on a screen; instruct a communicationdevice to send information regarding the attached at least one pylonstructure 106 to another device; and/or instruct one or more attachedspeakers to play a sound or tone. In some embodiments, the game-piecearticle 100 further comprises an electronic communication interface thatmay be connected to the computer processor wherein the latter isconfigured to transmit information regarding a number and a type of theone or more tokens 108 coupled to at least one of the at least one pylonstructures 106.

In certain embodiments the game-piece article is further comprised ofone or more tokens 108 which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens 108 include achannel 109 through which the at least one pylon structure 106 may beconfigured to be inserted. In some embodiments, the one or more tokens108 may be further comprised of a computer processor and sensor which isconfigured to communicate with other of the one or more tokens 108wirelessly or through a direct connection. In some embodiments, the oneor more tokens 108 may further comprise of one or more lights configuredto activate or deactivate based on input from a computer processorlocated in the game-piece article or the game board. In certainembodiments, the one or more tokens 108 further comprise a sensor orother activator that detects when it is connected with a at least onepylon structure 106 or one or more tokens 108 and activate a light orinstruct a speaker to play a sound. In certain embodiments the one ormore tokens 108 may further comprise a clip complementary to a cliplocated on the at least one pylon structure 106, the clip may be in avariety of configurations allowing for the token 108 to secure to the atleast one pylon structure 106. In some embodiments, the one or moretokens 108 further comprise a channel 109 which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure 106. In certain embodiments the one or more tokens 108 furthercomprise a flange which corresponds to a channel on the at least onepylon structure 106, enabling the token 108 to slidably secure to the atleast one pylon structure 106. In certain embodiments, the one or moretokens 108 comprise a channel 109 which corresponds to a flange on theat least one pylon structure 106, enabling the one or more tokens 108 toslidably secure to the at least one pylon structure 106. In certainembodiments, the one or more tokens 108 have additional clips orclip-points configured to allow two of the one or more tokens toremovably couple to each other. In certain embodiments the one or moretokens 108 are in the shape of a toms and are comprised of a channel 109through which at least one pylon structure 106 may be inserted. Thetokens 108 can be opaque, translucent, or partially thereof. In certainembodiments, the one or more tokens 108 further comprise additionalconfigurations or varieties of token 108 to symbolize differentinformation in the game session. In certain embodiments one variety oftoken 108 may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure 106 furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the at least one pylon structure 106 is attached tothe base structure 102 or another pylon structure 106, and is able toprovide the computer processing component with data from other pylonstructures 106 or the base structure 102, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn off or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

FIG. 2 is a top down view of a game-piece article 100, in accordancewith an embodiment of the invention. In one embodiment, a game-piecearticle 100 comprises, but is not limited to, a base structure 102comprised of a base 104 and at least one pylon structure 106 coupled tothe base structure 102 and projecting therefrom.

In one embodiment, a game-piece article 100 comprises, but is notlimited to, a metallic, pentagonal base structure 102 with at least onepylon structure 106 extending upward from its surface, and at least oneor more cubic tokens 108 with channels 109 bored between two faces,removably couplable to the base structure 102 by insertion of the atleast one pylon structure 106 of the base structure 102 through thechannel 109.

In certain embodiments, the game-piece article 100 is used for thetracking of information as used in a board game or other physicalentertainment medium, wherein the at least one pylon structure 106 isused to track information about player or automated characters, or anyother information related to a game-piece article 100.

In certain embodiments, the base structure 102 can be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,or prismatic, or any other contiguous or non-contiguous polygon. Thebase structure 102 may be shaped from the list including, but notlimited to, square, circle, hexagon, arrow or triangle. The basestructure 102 can be made of any solid material, including but notlimited to: metal, plastic, wood, ceramic, or stone. The base structure102 may have at least one or more pylon structures 106 extending outfrom itself to which the one or more tokens 108 may be coupled. The atleast one pylon structures 106 may be of various polygonal shapesincluding but not limited to: cylindrical, semi-spherical, sphericaldome, pyramidal, polygonal, cuboid, conical, crescent, or prismatic. Thepylons may be in various configurations such as, but not limited to, theshape of a hook, or have bends in their structure to allow attached oneor more tokens 108 to seat in the bend. The base structure 102 can befrom one centimeter to three inches wide and long, and one centimeter tothree inches tall. The at least one pylon structures 106 may be onecentimeter to three inches tall, and one-half millimeter to twocentimeters in radius.

In certain embodiments, the base structure 102 may be further comprisedof an object 110 that is coupled to the base 104 to represent entitiesin a game session including, but not limited to, a player's characterpiece, a non-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session.

In certain embodiments, the base structure 102 is further comprised ofan aperture into which the at least one pylon structure 106 may beinserted. In some embodiments the at least one pylon structure 106 areconfigured to removably couple to the base 104. The removable couplingmay be enabled through a mechanism such as a clip, or through frictionand/or gravity as the at least one pylon structure 106 is inserted intothe aperture 600. In some embodiments the one or more tokens 108 areconfigured to removably couple with the at least one pylon structure106.

In certain embodiments, the at least one pylon structures 106 arearranged in a symmetrical or asymmetrical pattern around the basestructure 102, depending on the size and number of the pylons and basestructure 102. The pylons may be arranged in a square pattern with apylon at the corresponding corners of a cubic base structure 102. Thepylons may be arranged in a pentagon pattern equally spaced around thecenter of a cylindrical base structure 102. The pylons may be arrangedall or some on a specified side of the base structure 102. In someembodiments, the at least one pylon structures 106 are arranged to allowan object 110 such as a sculpture or model to seat on the base structure102. The at least one pylon structures 106 may be placed on any locationon the base 104 including the perimeter or in the center, depending onthe needs of the user. In some embodiments the at least one pylonstructures 106 are inserted into a channel 109 into the base 104, whilein others they are attached to surface of the base 104 by an adhesive,peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure 102, perpendicular to its largest plane. Thepylons 106 may also extend upward at an angle so as to create a starshape or extend outward from the base structure 102 at a ninety-degreeangle. The pylons 106 need not all be oriented in the exact samedirection.

In certain embodiments, the base structure 102 can include referenceindicia that indicate which, if any, of the at least one pylonstructures 106 should couple to the base structure 102 and how theyshould do so. These indicia may be, but are not limited to, writtensymbols or physical demarcations.

In certain embodiments, the one or more tokens 108 can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens 108 can be made of anysolid material, including but not limited to: metal, plastic, wood,ceramic, or stone. The one or more tokens 108 may have dimensions of onemillimeter to two inches in width and height and length, and thechannels 109 may have a diameter of one millimeter to two inches. Incertain embodiments, the one or more tokens 108 is in the form of acuboid with a hole bored through it and is removably couplable to the atleast one pylon structure 106, which is in the shape of a polygon with acylindrical pylon emerging from the base 104, by inserting the at leastone pylon structure 106 through the one or more tokens 108 such that theone or more tokens 108 is held down against the base 104 of the basestructure 102 by gravity and/or friction.

In certain embodiments, the one or more tokens 108 can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure 102 or other pylonstructures 106. In certain embodiments, the one or more tokens 108 mayhave a token configuration whereby the channel 109 does not fullypenetrate the token, creating a cap token. In certain embodiments, theone or more tokens 108 are further comprised of a flange thatcorresponds to a channel on the at least one pylon structure 106. Incertain embodiments, the one or more tokens 108 are further comprised ofa channel that corresponds to a flange on the at least one pylonstructure 106.

In certain embodiments, the one or more tokens 108 may couple to the atleast on pylon structure 106 through a variety of means including, butnot limited to: by complimentary inputs with integrated clasps, bymagnetic attachment, by a latch mechanism on either the base structure102 or the at least one pylon structure 106, by temporary adhesive, byinserting the at least one pylon structure 106 into an alcove or slot onthe base structure 102, by inserting the at least one pylon structure106 or other extension from the base structure 102 into a hole orchannel in the at least one pylon structure 106 as a peg-and-holemechanism, by sliding a flange on the at least one pylon structure 106into a flange on the base structure 102, by including a threading on theone or more tokens 108 and a corresponding threading on the at least onepylon structure 106 or vice versa. In certain embodiments, the one ormore tokens 108 includes multiple connection points which allow for theconnection of multiple tokens 108 to each other, to the at least onepylon structure 106, or to the base structure 102. In certainembodiments, the one or more tokens 108 includes multiple attachmentmethods or points such that the one or more tokens 108 can removablycouple to the base structure 102 and/or the at least one pylonstructures 106.

In certain embodiments, the one or more tokens 108 further comprisesymbols including, but not limited to, letters or numbers to furtherfacilitate the tracking of data. In certain embodiments, the one or moretokens 108 can be of differing colors to facilitate the tracking ofdata. In certain embodiments, the one or more tokens 108 may be furthercomprised of integrated lights or speakers which activate or deactivatebased on coupling to the at least one pylon structure 106 or to the basestructure 102.

In certain embodiments, the base structure 102 further comprises acomputer processing component, one or more sensors, and one or moredevices from the list including but not limited to, speakers or lights.In some embodiments, the computer processing component is configured toreceive data from a sensor which provides information on what ifanything is coupled to the at least one pylon structure 106. Thecomputer processing component then interprets the data and can instructone or more attached lights to turn on, turn of or change color;instruct a display to display information regarding the attached atleast one pylon structure 106 on a screen; instruct a communicationdevice to send information regarding the attached at least one pylonstructure 106 to another device; and/or instruct one or more attachedspeakers to play a sound or tone. In some embodiments, the game-piecearticle 100 further comprises an electronic communication interface thatmay be connected to the computer processor wherein the latter isconfigured to transmit information regarding a number and a type of theone or more tokens 108 coupled to at least one of the at least one pylonstructures 106.

In certain embodiments the game-piece article is further comprised ofone or more tokens 108 which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens 108 include achannel 109 through which the at least one pylon structure 106 may beconfigured to be inserted. In some embodiments, the one or more tokens108 may be further comprised of a computer processor and sensor which isconfigured to communicate with other of the one or more tokens 108wirelessly or through a direct connection. In some embodiments, the oneor more tokens 108 may further comprise of one or more lights configuredto activate or deactivate based on input from a computer processorlocated in the game-piece article or the game board. In certainembodiments, the one or more tokens 108 further comprise a sensor orother activator that detects when it is connected with a at least onepylon structure 106 or one or more tokens 108 and activate a light orinstruct a speaker to play a sound. In certain embodiments the one ormore tokens 108 may further comprise a clip complementary to a cliplocated on the at least one pylon structure 106, the clip may be in avariety of configurations allowing for the token 108 to secure to the atleast one pylon structure 106. In some embodiments, the one or moretokens 108 further comprise a channel 109 which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure 106. In certain embodiments the one or more tokens 108 furthercomprise a flange which corresponds to a channel on the at least onepylon structure 106, enabling the token 108 to slidably secure to the atleast one pylon structure 106. In certain embodiments, the one or moretokens 108 comprise a channel 109 which corresponds to a flange on theat least one pylon structure 106, enabling the one or more tokens 108 toslidably secure to the at least one pylon structure 106. In certainembodiments, the one or more tokens 108 have additional clips orclip-points configured to allow two of the one or more tokens toremovably couple to each other. In certain embodiments the one or moretokens 108 are in the shape of a toms and are comprised of a channel 109through which at least one pylon structure 106 may be inserted. Thetokens 108 can be opaque, translucent, or partially thereof. In certainembodiments, the one or more tokens 108 further comprise additionalconfigurations or varieties of token 108 to symbolize differentinformation in the game session. In certain embodiments one variety oftoken 108 may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure 106 furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the at least one pylon structure 106 is attached tothe base structure 102 or another pylon structure 106, and is able toprovide the computer processing component with data from other pylonstructures 106 or the base structure 102, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn off or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

FIG. 3 is a bottom up view of a game-piece article 100, in accordancewith an embodiment of the invention. In one embodiment, a game-piecearticle 100 comprises, but is not limited to, a base structure 102comprised of a base 104 and at least one pylon structure 106 coupled tothe base structure 102 and projecting therefrom.

In one embodiment, a game-piece article 100 comprises, but is notlimited to, a metallic, pentagonal base structure 102 with at least onepylon structure 106 extending upward from its surface, and at least oneor more cubic tokens 108 with channels 109 bored between two faces,removably couplable to the base structure 102 by insertion of the atleast one pylon structure 106 of the base structure 102 through thechannel 109.

In certain embodiments, the game-piece article 100 is used for thetracking of information as used in a board game or other physicalentertainment medium, wherein the at least one pylon structure 106 isused to track information about player or automated characters, or anyother information related to a game-piece article 100.

In certain embodiments, the base structure 102 can be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,or prismatic, or any other contiguous or non-contiguous polygon. Thebase structure 102 may be shaped from the list including, but notlimited to, square, circle, hexagon, arrow or triangle. The basestructure 102 can be made of any solid material, including but notlimited to: metal, plastic, wood, ceramic, or stone. The base structure102 may have at least one or more pylon structures 106 extending outfrom itself to which the one or more tokens 108 may be coupled. The atleast one pylon structures 106 may be of various polygonal shapesincluding but not limited to: cylindrical, semi-spherical, sphericaldome, pyramidal, polygonal, cuboid, conical, crescent, or prismatic. Thepylons may be in various configurations such as, but not limited to, theshape of a hook, or have bends in their structure to allow attached oneor more tokens 108 to seat in the bend. The base structure 102 can befrom one centimeter to three inches wide and long, and one centimeter tothree inches tall. The at least one pylon structures 106 may be onecentimeter to three inches tall, and one-half millimeter to twocentimeters in radius.

In certain embodiments, the base structure 102 may be further comprisedof an object 110 that is coupled to the base 104 to represent entitiesin a game session including, but not limited to, a player's characterpiece, a non-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session.

In certain embodiments, the base structure 102 is further comprised ofan aperture into which the at least one pylon structure 106 may beinserted. In some embodiments the at least one pylon structure 106 areconfigured to removably couple to the base 104. The removable couplingmay be enabled through a mechanism such as a clip, or through frictionand/or gravity as the at least one pylon structure 106 is inserted intothe aperture 600. In some embodiments the one or more tokens 108 areconfigured to removably couple with the at least one pylon structure106.

In certain embodiments, the at least one pylon structures 106 arearranged in a symmetrical or asymmetrical pattern around the basestructure 102, depending on the size and number of the pylons and basestructure 102. The pylons may be arranged in a square pattern with apylon at the corresponding corners of a cubic base structure 102. Thepylons may be arranged in a pentagon pattern equally spaced around thecenter of a cylindrical base structure 102. The pylons may be arrangedall or some on a specified side of the base structure 102. In someembodiments, the at least one pylon structures 106 are arranged to allowan object 110 such as a sculpture or model to seat on the base structure102. The at least one pylon structures 106 may be placed on any locationon the base 104 including the perimeter or in the center, depending onthe needs of the user. In some embodiments the at least one pylonstructures 106 are inserted into a channel 109 into the base 104, whilein others they are attached to surface of the base 104 by an adhesive,peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure 102, perpendicular to its largest plane. Thepylons 106 may also extend upward at an angle so as to create a starshape or extend outward from the base structure 102 at a ninety-degreeangle. The pylons 106 need not all be oriented in the exact samedirection.

In certain embodiments, the base structure 102 can include referenceindicia that indicate which, if any, of the at least one pylonstructures 106 should couple to the base structure 102 and how theyshould do so. These indicia may be, but are not limited to, writtensymbols or physical demarcations.

In certain embodiments, the one or more tokens 108 can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens 108 can be made of anysolid material, including but not limited to: metal, plastic, wood,ceramic, or stone. The one or more tokens 108 may have dimensions of onemillimeter to two inches in width and height and length, and thechannels 109 may have a diameter of one millimeter to two inches. Incertain embodiments, the one or more tokens 108 is in the form of acuboid with a hole bored through it and is removably couplable to the atleast one pylon structure 106, which is in the shape of a polygon with acylindrical pylon emerging from the base 104, by inserting the at leastone pylon structure 106 through the one or more tokens 108 such that theone or more tokens 108 is held down against the base 104 of the basestructure 102 by gravity and/or friction.

In certain embodiments, the one or more tokens 108 can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure 102 or other pylonstructures 106. In certain embodiments, the one or more tokens 108 mayhave a token configuration whereby the channel 109 does not fullypenetrate the token, creating a cap token. In certain embodiments, theone or more tokens 108 are further comprised of a flange thatcorresponds to a channel on the at least one pylon structure 106. Incertain embodiments, the one or more tokens 108 are further comprised ofa channel that corresponds to a flange on the at least one pylonstructure 106.

In certain embodiments, the one or more tokens 108 may couple to the atleast on pylon structure 106 through a variety of means including, butnot limited to: by complimentary inputs with integrated clasps, bymagnetic attachment, by a latch mechanism on either the base structure102 or the at least one pylon structure 106, by temporary adhesive, byinserting the at least one pylon structure 106 into an alcove or slot onthe base structure 102, by inserting the at least one pylon structure106 or other extension from the base structure 102 into a hole orchannel in the at least one pylon structure 106 as a peg-and-holemechanism, by sliding a flange on the at least one pylon structure 106into a flange on the base structure 102, by including a threading on theone or more tokens 108 and a corresponding threading on the at least onepylon structure 106 or vice versa. In certain embodiments, the one ormore tokens 108 includes multiple connection points which allow for theconnection of multiple tokens 108 to each other, to the at least onepylon structure 106, or to the base structure 102. In certainembodiments, the one or more tokens 108 includes multiple attachmentmethods or points such that the one or more tokens 108 can removablycouple to the base structure 102 and/or the at least one pylonstructures 106.

In certain embodiments, the one or more tokens 108 further comprisesymbols including, but not limited to, letters or numbers to furtherfacilitate the tracking of data. In certain embodiments, the one or moretokens 108 can be of differing colors to facilitate the tracking ofdata. In certain embodiments, the one or more tokens 108 may be furthercomprised of integrated lights or speakers which activate or deactivatebased on coupling to the at least one pylon structure 106 or to the basestructure 102.

In certain embodiments, the base structure 102 further comprises acomputer processing component, one or more sensors, and one or moredevices from the list including but not limited to, speakers or lights.In some embodiments, the computer processing component is configured toreceive data from a sensor which provides information on what ifanything is coupled to the at least one pylon structure 106. Thecomputer processing component then interprets the data and can instructone or more attached lights to turn on, turn of or change color;instruct a display to display information regarding the attached atleast one pylon structure 106 on a screen; instruct a communicationdevice to send information regarding the attached at least one pylonstructure 106 to another device; and/or instruct one or more attachedspeakers to play a sound or tone. In some embodiments, the game-piecearticle 100 further comprises an electronic communication interface thatmay be connected to the computer processor wherein the latter isconfigured to transmit information regarding a number and a type of theone or more tokens 108 coupled to at least one of the at least one pylonstructures 106.

In certain embodiments the game-piece article is further comprised ofone or more tokens 108 which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens 108 include achannel 109 through which the at least one pylon structure 106 may beconfigured to be inserted. In some embodiments, the one or more tokens108 may be further comprised of a computer processor and sensor which isconfigured to communicate with other of the one or more tokens 108wirelessly or through a direct connection. In some embodiments, the oneor more tokens 108 may further comprise of one or more lights configuredto activate or deactivate based on input from a computer processorlocated in the game-piece article or the game board. In certainembodiments, the one or more tokens 108 further comprise a sensor orother activator that detects when it is connected with a at least onepylon structure 106 or one or more tokens 108 and activate a light orinstruct a speaker to play a sound. In certain embodiments the one ormore tokens 108 may further comprise a clip complementary to a cliplocated on the at least one pylon structure 106, the clip may be in avariety of configurations allowing for the token 108 to secure to the atleast one pylon structure 106. In some embodiments, the one or moretokens 108 further comprise a channel 109 which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure 106. In certain embodiments the one or more tokens 108 furthercomprise a flange which corresponds to a channel on the at least onepylon structure 106, enabling the token 108 to slidably secure to the atleast one pylon structure 106. In certain embodiments, the one or moretokens 108 comprise a channel 109 which corresponds to a flange on theat least one pylon structure 106, enabling the one or more tokens 108 toslidably secure to the at least one pylon structure 106. In certainembodiments, the one or more tokens 108 have additional clips orclip-points configured to allow two of the one or more tokens toremovably couple to each other. In certain embodiments the one or moretokens 108 are in the shape of a torus and are comprised of a channel109 through which at least one pylon structure 106 may be inserted. Thetokens 108 can be opaque, translucent, or partially thereof. In certainembodiments, the one or more tokens 108 further comprise additionalconfigurations or varieties of token 108 to symbolize differentinformation in the game session. In certain embodiments one variety oftoken 108 may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure 106 furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the at least one pylon structure 106 is attached tothe base structure 102 or another pylon structure 106, and is able toprovide the computer processing component with data from other pylonstructures 106 or the base structure 102, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn off or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

FIG. 4 is a front view of a game-piece article 100, in accordance withan embodiment of the invention. In one embodiment, a game-piece article100 comprises, but is not limited to, a base structure 102 comprised ofa base 104 and at least one pylon structure 106 coupled to the basestructure 102 and projecting therefrom.

In one embodiment, a game-piece article 100 comprises, but is notlimited to, a metallic, pentagonal base structure 102 with at least onepylon structure 106 extending upward from its surface, and at least oneor more cubic tokens 108 with channels 109 bored between two faces,removably couplable to the base structure 102 by insertion of the atleast one pylon structure 106 of the base structure 102 through thechannel 109.

In certain embodiments, the game-piece article 100 is used for thetracking of information as used in a board game or other physicalentertainment medium, wherein the at least one pylon structure 106 isused to track information about player or automated characters, or anyother information related to a game-piece article 100.

In certain embodiments, the base structure 102 can be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,or prismatic, or any other contiguous or non-contiguous polygon. Thebase structure 102 may be shaped from the list including, but notlimited to, square, circle, hexagon, arrow or triangle. The basestructure 102 can be made of any solid material, including but notlimited to: metal, plastic, wood, ceramic, or stone. The base structure102 may have at least one or more pylon structures 106 extending outfrom itself to which the one or more tokens 108 may be coupled. The atleast one pylon structures 106 may be of various polygonal shapesincluding but not limited to: cylindrical, semi-spherical, sphericaldome, pyramidal, polygonal, cuboid, conical, crescent, or prismatic. Thepylons may be in various configurations such as, but not limited to, theshape of a hook, or have bends in their structure to allow attached oneor more tokens 108 to seat in the bend. The base structure 102 can befrom one centimeter to three inches wide and long, and one centimeter tothree inches tall. The at least one pylon structures 106 may be onecentimeter to three inches tall, and one-half millimeter to twocentimeters in radius.

In certain embodiments, the base structure 102 may be further comprisedof an object 110 that is coupled to the base 104 to represent entitiesin a game session including, but not limited to, a player's characterpiece, a non-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session.

In certain embodiments, the base structure 102 is further comprised ofan aperture into which the at least one pylon structure 106 may beinserted. In some embodiments the at least one pylon structure 106 areconfigured to removably couple to the base 104. The removable couplingmay be enabled through a mechanism such as a clip, or through frictionand/or gravity as the at least one pylon structure 106 is inserted intothe aperture 600. In some embodiments the one or more tokens 108 areconfigured to removably couple with the at least one pylon structure106.

In certain embodiments, the at least one pylon structures 106 arearranged in a symmetrical or asymmetrical pattern around the basestructure 102, depending on the size and number of the pylons and basestructure 102. The pylons may be arranged in a square pattern with apylon at the corresponding corners of a cubic base structure 102. Thepylons may be arranged in a pentagon pattern equally spaced around thecenter of a cylindrical base structure 102. The pylons may be arrangedall or some on a specified side of the base structure 102. In someembodiments, the at least one pylon structures 106 are arranged to allowan object 110 such as a sculpture or model to seat on the base structure102. The at least one pylon structures 106 may be placed on any locationon the base 104 including the perimeter or in the center, depending onthe needs of the user. In some embodiments the at least one pylonstructures 106 are inserted into a channel 109 into the base 104, whilein others they are attached to surface of the base 104 by an adhesive,peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure 102, perpendicular to its largest plane. Thepylons 106 may also extend upward at an angle so as to create a starshape or extend outward from the base structure 102 at a ninety-degreeangle. The pylons 106 need not all be oriented in the exact samedirection.

In certain embodiments, the base structure 102 can include referenceindicia that indicate which, if any, of the at least one pylonstructures 106 should couple to the base structure 102 and how theyshould do so. These indicia may be, but are not limited to, writtensymbols or physical demarcations.

In certain embodiments, the one or more tokens 108 can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens 108 can be made of anysolid material, including but not limited to: metal, plastic, wood,ceramic, or stone. The one or more tokens 108 may have dimensions of onemillimeter to two inches in width and height and length, and thechannels 109 may have a diameter of one millimeter to two inches. Incertain embodiments, the one or more tokens 108 is in the form of acuboid with a hole bored through it and is removably couplable to the atleast one pylon structure 106, which is in the shape of a polygon with acylindrical pylon emerging from the base 104, by inserting the at leastone pylon structure 106 through the one or more tokens 108 such that theone or more tokens 108 is held down against the base 104 of the basestructure 102 by gravity and/or friction.

In certain embodiments, the one or more tokens 108 can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure 102 or other pylonstructures 106. In certain embodiments, the one or more tokens 108 mayhave a token configuration whereby the channel 109 does not fullypenetrate the token, creating a cap token. In certain embodiments, theone or more tokens 108 are further comprised of a flange thatcorresponds to a channel on the at least one pylon structure 106. Incertain embodiments, the one or more tokens 108 are further comprised ofa channel that corresponds to a flange on the at least one pylonstructure 106.

In certain embodiments, the one or more tokens 108 may couple to the atleast on pylon structure 106 through a variety of means including, butnot limited to: by complimentary inputs with integrated clasps, bymagnetic attachment, by a latch mechanism on either the base structure102 or the at least one pylon structure 106, by temporary adhesive, byinserting the at least one pylon structure 106 into an alcove or slot onthe base structure 102, by inserting the at least one pylon structure106 or other extension from the base structure 102 into a hole orchannel in the at least one pylon structure 106 as a peg-and-holemechanism, by sliding a flange on the at least one pylon structure 106into a flange on the base structure 102, by including a threading on theone or more tokens 108 and a corresponding threading on the at least onepylon structure 106 or vice versa. In certain embodiments, the one ormore tokens 108 includes multiple connection points which allow for theconnection of multiple tokens 108 to each other, to the at least onepylon structure 106, or to the base structure 102. In certainembodiments, the one or more tokens 108 includes multiple attachmentmethods or points such that the one or more tokens 108 can removablycouple to the base structure 102 and/or the at least one pylonstructures 106.

In certain embodiments, the one or more tokens 108 further comprisesymbols including, but not limited to, letters or numbers to furtherfacilitate the tracking of data. In certain embodiments, the one or moretokens 108 can be of differing colors to facilitate the tracking ofdata. In certain embodiments, the one or more tokens 108 may be furthercomprised of integrated lights or speakers which activate or deactivatebased on coupling to the at least one pylon structure 106 or to the basestructure 102.

In certain embodiments, the base structure 102 further comprises acomputer processing component, one or more sensors, and one or moredevices from the list including but not limited to, speakers or lights.In some embodiments, the computer processing component is configured toreceive data from a sensor which provides information on what ifanything is coupled to the at least one pylon structure 106. Thecomputer processing component then interprets the data and can instructone or more attached lights to turn on, turn of or change color;instruct a display to display information regarding the attached atleast one pylon structure 106 on a screen; instruct a communicationdevice to send information regarding the attached at least one pylonstructure 106 to another device; and/or instruct one or more attachedspeakers to play a sound or tone. In some embodiments, the game-piecearticle 100 further comprises an electronic communication interface thatmay be connected to the computer processor wherein the latter isconfigured to transmit information regarding a number and a type of theone or more tokens 108 coupled to at least one of the at least one pylonstructures 106.

In certain embodiments the game-piece article is further comprised ofone or more tokens 108 which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens 108 include achannel 109 through which the at least one pylon structure 106 may beconfigured to be inserted. In some embodiments, the one or more tokens108 may be further comprised of a computer processor and sensor which isconfigured to communicate with other of the one or more tokens 108wirelessly or through a direct connection. In some embodiments, the oneor more tokens 108 may further comprise of one or more lights configuredto activate or deactivate based on input from a computer processorlocated in the game-piece article or the game board. In certainembodiments, the one or more tokens 108 further comprise a sensor orother activator that detects when it is connected with a at least onepylon structure 106 or one or more tokens 108 and activate a light orinstruct a speaker to play a sound. In certain embodiments the one ormore tokens 108 may further comprise a clip complementary to a cliplocated on the at least one pylon structure 106, the clip may be in avariety of configurations allowing for the token 108 to secure to the atleast one pylon structure 106. In some embodiments, the one or moretokens 108 further comprise a channel 109 which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure 106. In certain embodiments the one or more tokens 108 furthercomprise a flange which corresponds to a channel on the at least onepylon structure 106, enabling the token 108 to slidably secure to the atleast one pylon structure 106. In certain embodiments, the one or moretokens 108 comprise a channel 109 which corresponds to a flange on theat least one pylon structure 106, enabling the one or more tokens 108 toslidably secure to the at least one pylon structure 106. In certainembodiments, the one or more tokens 108 have additional clips orclip-points configured to allow two of the one or more tokens toremovably couple to each other. In certain embodiments the one or moretokens 108 are in the shape of a toms and are comprised of a channel 109through which at least one pylon structure 106 may be inserted. Thetokens 108 can be opaque, translucent, or partially thereof. In certainembodiments, the one or more tokens 108 further comprise additionalconfigurations or varieties of token 108 to symbolize differentinformation in the game session. In certain embodiments one variety oftoken 108 may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure 106 furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the at least one pylon structure 106 is attached tothe base structure 102 or another pylon structure 106, and is able toprovide the computer processing component with data from other pylonstructures 106 or the base structure 102, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn of or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

FIG. 5 is a side view of a game-piece article 100, in accordance with anembodiment of the invention. In one embodiment, a game-piece article 100comprises, but is not limited to, a base structure 102 comprised of abase 104 and at least one pylon structure 106 coupled to the basestructure 102 and projecting therefrom.

In one embodiment, a game-piece article 100 comprises, but is notlimited to, a metallic, pentagonal base structure 102 with at least onepylon structure 106 extending upward from its surface, and at least oneor more cubic tokens 108 with channels 109 bored between two faces,removably couplable to the base structure 102 by insertion of the atleast one pylon structure 106 of the base structure 102 through thechannel 109.

In certain embodiments, the game-piece article 100 is used for thetracking of information as used in a board game or other physicalentertainment medium, wherein the at least one pylon structure 106 isused to track information about player or automated characters, or anyother information related to a game-piece article 100.

In certain embodiments, the base structure 102 can be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,or prismatic, or any other contiguous or non-contiguous polygon. Thebase structure 102 may be shaped from the list including, but notlimited to, square, circle, hexagon, arrow or triangle. The basestructure 102 can be made of any solid material, including but notlimited to: metal, plastic, wood, ceramic, or stone. The base structure102 may have at least one or more pylon structures 106 extending outfrom itself to which the one or more tokens 108 may be coupled. The atleast one pylon structures 106 may be of various polygonal shapesincluding but not limited to: cylindrical, semi-spherical, sphericaldome, pyramidal, polygonal, cuboid, conical, crescent, or prismatic. Thepylons may be in various configurations such as, but not limited to, theshape of a hook, or have bends in their structure to allow attached oneor more tokens 108 to seat in the bend. The base structure 102 can befrom one centimeter to three inches wide and long, and one centimeter tothree inches tall. The at least one pylon structures 106 may be onecentimeter to three inches tall, and one-half millimeter to twocentimeters in radius.

In certain embodiments, the base structure 102 may be further comprisedof an object 110 that is coupled to the base 104 to represent entitiesin a game session including, but not limited to, a player's characterpiece, a non-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session.

In certain embodiments, the base structure 102 is further comprised ofan aperture into which the at least one pylon structure 106 may beinserted. In some embodiments the at least one pylon structure 106 areconfigured to removably couple to the base 104. The removable couplingmay be enabled through a mechanism such as a clip, or through frictionand/or gravity as the at least one pylon structure 106 is inserted intothe aperture 600. In some embodiments the one or more tokens 108 areconfigured to removably couple with the at least one pylon structure106.

In certain embodiments, the at least one pylon structures 106 arearranged in a symmetrical or asymmetrical pattern around the basestructure 102, depending on the size and number of the pylons and basestructure 102. The pylons may be arranged in a square pattern with apylon at the corresponding corners of a cubic base structure 102. Thepylons may be arranged in a pentagon pattern equally spaced around thecenter of a cylindrical base structure 102. The pylons may be arrangedall or some on a specified side of the base structure 102. In someembodiments, the at least one pylon structures 106 are arranged to allowan object 110 such as a sculpture or model to seat on the base structure102. The at least one pylon structures 106 may be placed on any locationon the base 104 including the perimeter or in the center, depending onthe needs of the user. In some embodiments the at least one pylonstructures 106 are inserted into a channel 109 into the base 104, whilein others they are attached to surface of the base 104 by an adhesive,peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure 102, perpendicular to its largest plane. Thepylons 106 may also extend upward at an angle so as to create a starshape or extend outward from the base structure 102 at a ninety-degreeangle. The pylons 106 need not all be oriented in the exact samedirection.

In certain embodiments, the base structure 102 can include referenceindicia that indicate which, if any, of the at least one pylonstructures 106 should couple to the base structure 102 and how theyshould do so. These indicia may be, but are not limited to, writtensymbols or physical demarcations.

In certain embodiments, the one or more tokens 108 can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens 108 can be made of anysolid material, including but not limited to: metal, plastic, wood,ceramic, or stone. The one or more tokens 108 may have dimensions of onemillimeter to two inches in width and height and length, and thechannels 109 may have a diameter of one millimeter to two inches. Incertain embodiments, the one or more tokens 108 is in the form of acuboid with a hole bored through it and is removably couplable to the atleast one pylon structure 106, which is in the shape of a polygon with acylindrical pylon emerging from the base 104, by inserting the at leastone pylon structure 106 through the one or more tokens 108 such that theone or more tokens 108 is held down against the base 104 of the basestructure 102 by gravity and/or friction.

In certain embodiments, the one or more tokens 108 can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure 102 or other pylonstructures 106. In certain embodiments, the one or more tokens 108 mayhave a token configuration whereby the channel 109 does not fullypenetrate the token, creating a cap token. In certain embodiments, theone or more tokens 108 are further comprised of a flange thatcorresponds to a channel on the at least one pylon structure 106. Incertain embodiments, the one or more tokens 108 are further comprised ofa channel that corresponds to a flange on the at least one pylonstructure 106.

In certain embodiments, the one or more tokens 108 may couple to the atleast on pylon structure 106 through a variety of means including, butnot limited to: by complimentary inputs with integrated clasps, bymagnetic attachment, by a latch mechanism on either the base structure102 or the at least one pylon structure 106, by temporary adhesive, byinserting the at least one pylon structure 106 into an alcove or slot onthe base structure 102, by inserting the at least one pylon structure106 or other extension from the base structure 102 into a hole orchannel in the at least one pylon structure 106 as a peg-and-holemechanism, by sliding a flange on the at least one pylon structure 106into a flange on the base structure 102, by including a threading on theone or more tokens 108 and a corresponding threading on the at least onepylon structure 106 or vice versa. In certain embodiments, the one ormore tokens 108 includes multiple connection points which allow for theconnection of multiple tokens 108 to each other, to the at least onepylon structure 106, or to the base structure 102. In certainembodiments, the one or more tokens 108 includes multiple attachmentmethods or points such that the one or more tokens 108 can removablycouple to the base structure 102 and/or the at least one pylonstructures 106.

In certain embodiments, the one or more tokens 108 further comprisesymbols including, but not limited to, letters or numbers to furtherfacilitate the tracking of data. In certain embodiments, the one or moretokens 108 can be of differing colors to facilitate the tracking ofdata. In certain embodiments, the one or more tokens 108 may be furthercomprised of integrated lights or speakers which activate or deactivatebased on coupling to the at least one pylon structure 106 or to the basestructure 102.

In certain embodiments, the base structure 102 further comprises acomputer processing component, one or more sensors, and one or moredevices from the list including but not limited to, speakers or lights.In some embodiments, the computer processing component is configured toreceive data from a sensor which provides information on what ifanything is coupled to the at least one pylon structure 106. Thecomputer processing component then interprets the data and can instructone or more attached lights to turn on, turn of or change color;instruct a display to display information regarding the attached atleast one pylon structure 106 on a screen; instruct a communicationdevice to send information regarding the attached at least one pylonstructure 106 to another device; and/or instruct one or more attachedspeakers to play a sound or tone. In some embodiments, the game-piecearticle 100 further comprises an electronic communication interface thatmay be connected to the computer processor wherein the latter isconfigured to transmit information regarding a number and a type of theone or more tokens 108 coupled to at least one of the at least one pylonstructures 106.

In certain embodiments the game-piece article is further comprised ofone or more tokens 108 which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens 108 include achannel 109 through which the at least one pylon structure 106 may beconfigured to be inserted. In some embodiments, the one or more tokens108 may be further comprised of a computer processor and sensor which isconfigured to communicate with other of the one or more tokens 108wirelessly or through a direct connection. In some embodiments, the oneor more tokens 108 may further comprise of one or more lights configuredto activate or deactivate based on input from a computer processorlocated in the game-piece article or the game board. In certainembodiments, the one or more tokens 108 further comprise a sensor orother activator that detects when it is connected with a at least onepylon structure 106 or one or more tokens 108 and activate a light orinstruct a speaker to play a sound. In certain embodiments the one ormore tokens 108 may further comprise a clip complementary to a cliplocated on the at least one pylon structure 106, the clip may be in avariety of configurations allowing for the token 108 to secure to the atleast one pylon structure 106. In some embodiments, the one or moretokens 108 further comprise a channel 109 which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure 106. In certain embodiments the one or more tokens 108 furthercomprise a flange which corresponds to a channel on the at least onepylon structure 106, enabling the token 108 to slidably secure to the atleast one pylon structure 106. In certain embodiments, the one or moretokens 108 comprise a channel 109 which corresponds to a flange on theat least one pylon structure 106, enabling the one or more tokens 108 toslidably secure to the at least one pylon structure 106. In certainembodiments, the one or more tokens 108 have additional clips orclip-points configured to allow two of the one or more tokens toremovably couple to each other. In certain embodiments the one or moretokens 108 are in the shape of a toms and are comprised of a channel 109through which at least one pylon structure 106 may be inserted. Thetokens 108 can be opaque, translucent, or partially thereof. In certainembodiments, the one or more tokens 108 further comprise additionalconfigurations or varieties of token 108 to symbolize differentinformation in the game session. In certain embodiments one variety oftoken 108 may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure 106 furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the at least one pylon structure 106 is attached tothe base structure 102 or another pylon structure 106, and is able toprovide the computer processing component with data from other pylonstructures 106 or the base structure 102, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn of or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

FIG. 6 is a top down view of a game-piece article 100, in accordancewith an embodiment of the invention. In one embodiment, a game-piecearticle 100 comprises, but is not limited to, a base structure 102comprised of a base 104 and at least one pylon structure 106 coupled tothe base structure 102 and projecting therefrom.

In one embodiment, a game-piece article 100 comprises, but is notlimited to, a metallic, pentagonal base structure 102 with at least onepylon structure 106 extending upward from its surface, and at least oneor more cubic tokens 108 with channels 109 bored between two faces,removably couplable to the base structure 102 by insertion of the atleast one pylon structure 106 of the base structure 102 through thechannel 109.

In certain embodiments, the game-piece article 100 is used for thetracking of information as used in a board game or other physicalentertainment medium, wherein the at least one pylon structure 106 isused to track information about player or automated characters, or anyother information related to a game-piece article 100.

In certain embodiments, the base structure 102 can be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,or prismatic, or any other contiguous or non-contiguous polygon. Thebase structure 102 may be shaped from the list including, but notlimited to, square, circle, hexagon, arrow or triangle. The basestructure 102 can be made of any solid material, including but notlimited to: metal, plastic, wood, ceramic, or stone. The base structure102 may have at least one or more pylon structures 106 extending outfrom itself to which the one or more tokens 108 may be coupled. The atleast one pylon structures 106 may be of various polygonal shapesincluding but not limited to: cylindrical, semi-spherical, sphericaldome, pyramidal, polygonal, cuboid, conical, crescent, or prismatic. Thepylons may be in various configurations such as, but not limited to, theshape of a hook, or have bends in their structure to allow attached oneor more tokens 108 to seat in the bend. The base structure 102 can befrom one centimeter to three inches wide and long, and one centimeter tothree inches tall. The at least one pylon structures 106 may be onecentimeter to three inches tall, and one-half millimeter to twocentimeters in radius.

In certain embodiments, the base structure 102 may be further comprisedof an object 110 that is coupled to the base 104 to represent entitiesin a game session including, but not limited to, a player's characterpiece, a non-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session

In certain embodiments, the base structure 102 is further comprised ofan aperture 600 into which the at least one pylon structure 106 may beinserted. In some embodiments the at least one pylon structure 106 areconfigured to removably couple to the base 104. The removable couplingmay be enabled through a mechanism such as a clip, or through frictionand/or gravity as the at least one pylon structure 106 is inserted intothe aperture 600. In some embodiments the one or more tokens 108 areconfigured to removably couple with the at least one pylon structure106.

In certain embodiments, the at least one pylon structures 106 arearranged in a symmetrical or asymmetrical pattern around the basestructure 102, depending on the size and number of the pylons and basestructure 102. The pylons may be arranged in a square pattern with apylon at the corresponding corners of a cubic base structure 102. Thepylons may be arranged in a pentagon pattern equally spaced around thecenter of a cylindrical base structure 102. The pylons may be arrangedall or some on a specified side of the base structure 102. In someembodiments, the at least one pylon structures 106 are arranged to allowan object 110 such as a sculpture or model to seat on the base structure102. The at least one pylon structures 106 may be placed on any locationon the base 104 including the perimeter or in the center, depending onthe needs of the user. In some embodiments the at least one pylonstructures 106 are inserted into a channel 109 into the base 104, whilein others they are attached to surface of the base 104 by an adhesive,peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure 102, perpendicular to its largest plane. Thepylons 106 may also extend upward at an angle so as to create a starshape or extend outward from the base structure 102 at a ninety-degreeangle. The pylons 106 need not all be oriented in the exact samedirection.

In certain embodiments, the base structure 102 can include referenceindicia that indicate which, if any, of the at least one pylonstructures 106 should couple to the base structure 102 and how theyshould do so. These indicia may be, but are not limited to, writtensymbols or physical demarcations.

In certain embodiments, the one or more tokens 108 can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens 108 can be made of anysolid material, including but not limited to: metal, plastic, wood,ceramic, or stone. The one or more tokens 108 may have dimensions of onemillimeter to two inches in width and height and length, and thechannels 109 may have a diameter of one millimeter to two inches. Incertain embodiments, the one or more tokens 108 is in the form of acuboid with a hole bored through it and is removably couplable to the atleast one pylon structure 106, which is in the shape of a polygon with acylindrical pylon emerging from the base 104, by inserting the at leastone pylon structure 106 through the one or more tokens 108 such that theone or more tokens 108 is held down against the base 104 of the basestructure 102 by gravity and/or friction.

In certain embodiments, the one or more tokens 108 can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure 102 or other pylonstructures 106. In certain embodiments, the one or more tokens 108 mayhave a token configuration whereby the channel 109 does not fullypenetrate the token, creating a cap token. In certain embodiments, theone or more tokens 108 are further comprised of a flange thatcorresponds to a channel on the at least one pylon structure 106. Incertain embodiments, the one or more tokens 108 are further comprised ofa channel that corresponds to a flange on the at least one pylonstructure 106.

In certain embodiments, the one or more tokens 108 may couple to the atleast on pylon structure 106 through a variety of means including, butnot limited to: by complimentary inputs with integrated clasps, bymagnetic attachment, by a latch mechanism on either the base structure102 or the at least one pylon structure 106, by temporary adhesive, byinserting the at least one pylon structure 106 into an alcove or slot onthe base structure 102, by inserting the at least one pylon structure106 or other extension from the base structure 102 into a hole orchannel in the at least one pylon structure 106 as a peg-and-holemechanism, by sliding a flange on the at least one pylon structure 106into a flange on the base structure 102, by including a threading on theone or more tokens 108 and a corresponding threading on the at least onepylon structure 106 or vice versa. In certain embodiments, the one ormore tokens 108 includes multiple connection points which allow for theconnection of multiple tokens 108 to each other, to the at least onepylon structure 106, or to the base structure 102. In certainembodiments, the one or more tokens 108 includes multiple attachmentmethods or points such that the one or more tokens 108 can removablycouple to the base structure 102 and/or the at least one pylonstructures 106.

In certain embodiments, the one or more tokens 108 further comprisesymbols including, but not limited to, letters or numbers to furtherfacilitate the tracking of data. In certain embodiments, the one or moretokens 108 can be of differing colors to facilitate the tracking ofdata. In certain embodiments, the one or more tokens 108 may be furthercomprised of integrated lights or speakers which activate or deactivatebased on coupling to the at least one pylon structure 106 or to the basestructure 102.

In certain embodiments, the base structure 102 further comprises acomputer processing component, one or more sensors, and one or moredevices from the list including but not limited to, speakers or lights.In some embodiments, the computer processing component is configured toreceive data from a sensor which provides information on what ifanything is coupled to the at least one pylon structure 106. Thecomputer processing component then interprets the data and can instructone or more attached lights to turn on, turn of or change color;instruct a display to display information regarding the attached atleast one pylon structure 106 on a screen; instruct a communicationdevice to send information regarding the attached at least one pylonstructure 106 to another device; and/or instruct one or more attachedspeakers to play a sound or tone. In some embodiments, the game-piecearticle 100 further comprises an electronic communication interface thatmay be connected to the computer processor wherein the latter isconfigured to transmit information regarding a number and a type of theone or more tokens 108 coupled to at least one of the at least one pylonstructures 106.

In certain embodiments the game-piece article is further comprised ofone or more tokens 108 which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens 108 include achannel 109 through which the at least one pylon structure 106 may beconfigured to be inserted. In some embodiments, the one or more tokens108 may be further comprised of a computer processor and sensor which isconfigured to communicate with other of the one or more tokens 108wirelessly or through a direct connection. In some embodiments, the oneor more tokens 108 may further comprise of one or more lights configuredto activate or deactivate based on input from a computer processorlocated in the game-piece article or the game board. In certainembodiments, the one or more tokens 108 further comprise a sensor orother activator that detects when it is connected with a at least onepylon structure 106 or one or more tokens 108 and activate a light orinstruct a speaker to play a sound. In certain embodiments the one ormore tokens 108 may further comprise a clip complementary to a cliplocated on the at least one pylon structure 106, the clip may be in avariety of configurations allowing for the token 108 to secure to the atleast one pylon structure 106. In some embodiments, the one or moretokens 108 further comprise a channel 109 which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure 106. In certain embodiments the one or more tokens 108 furthercomprise a flange which corresponds to a channel on the at least onepylon structure 106, enabling the token 108 to slidably secure to the atleast one pylon structure 106. In certain embodiments, the one or moretokens 108 comprise a channel 109 which corresponds to a flange on theat least one pylon structure 106, enabling the one or more tokens 108 toslidably secure to the at least one pylon structure 106. In certainembodiments, the one or more tokens 108 have additional clips orclip-points configured to allow two of the one or more tokens toremovably couple to each other. In certain embodiments the one or moretokens 108 are in the shape of a toms and are comprised of a channel 109through which at least one pylon structure 106 may be inserted. Thetokens 108 can be opaque, translucent, or partially thereof. In certainembodiments, the one or more tokens 108 further comprise additionalconfigurations or varieties of token 108 to symbolize differentinformation in the game session. In certain embodiments one variety oftoken 108 may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure 106 furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the at least one pylon structure 106 is attached tothe base structure 102 or another pylon structure 106, and is able toprovide the computer processing component with data from other pylonstructures 106 or the base structure 102, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn off or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

FIG. 7 is a perspective view of a game-piece article 100, in accordancewith an embodiment of the invention. In one embodiment, a game-piecearticle 100 comprises, but is not limited to, a base structure 102comprised of a base 104 and at least one pylon structure 106 coupled tothe base structure 102 and projecting therefrom.

In one embodiment, a game-piece article 100 comprises, but is notlimited to, a metallic, pentagonal base structure 102 with at least onepylon structure 106 extending upward from its surface, and at least oneor more cubic tokens 108 with channels 109 bored between two faces,removably couplable to the base structure 102 by insertion of the atleast one pylon structure 106 of the base structure 102 through thechannel 109.

In certain embodiments, the game-piece article 100 is used for thetracking of information as used in a board game or other physicalentertainment medium, wherein the at least one pylon structure 106 isused to track information about player or automated characters, or anyother information related to a game-piece article 100.

In certain embodiments, the base structure 102 can be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,or prismatic, or any other contiguous or non-contiguous polygon. Thebase structure 102 may be shaped from the list including, but notlimited to, square, circle, hexagon, arrow or triangle. The basestructure 102 can be made of any solid material, including but notlimited to: metal, plastic, wood, ceramic, or stone. The base structure102 may have at least one or more pylon structures 106 extending outfrom itself to which the one or more tokens 108 may be coupled. The atleast one pylon structures 106 may be of various polygonal shapesincluding but not limited to: cylindrical, semi-spherical, sphericaldome, pyramidal, polygonal, cuboid, conical, crescent, or prismatic. Thepylons may be in various configurations such as, but not limited to, theshape of a hook, or have bends in their structure to allow attached oneor more tokens 108 to seat in the bend. The base structure 102 can befrom one centimeter to three inches wide and long, and one centimeter tothree inches tall. The at least one pylon structures 106 may be onecentimeter to three inches tall, and one-half millimeter to twocentimeters in radius.

In certain embodiments, the base structure 102 may be further comprisedof an object 110 that is coupled to the base 104 to represent entitiesin a game session including, but not limited to, a player's characterpiece, a non-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session.

In certain embodiments, the base structure 102 is further comprised ofan aperture 600 into which the at least one pylon structure 106 may beinserted. In some embodiments the at least one pylon structure 106 areconfigured to removably couple to the base 104. The removable couplingmay be enabled through a mechanism such as a clip, or through frictionand/or gravity as the at least one pylon structure 106 is inserted intothe aperture 600. In some embodiments the one or more tokens 108 areconfigured to removably couple with the at least one pylon structure106.

In certain embodiments, the at least one pylon structures 106 arearranged in a symmetrical or asymmetrical pattern around the basestructure 102, depending on the size and number of the pylons and basestructure 102. The pylons may be arranged in a square pattern with apylon at the corresponding corners of a cubic base structure 102. Thepylons may be arranged in a pentagon pattern equally spaced around thecenter of a cylindrical base structure 102. The pylons may be arrangedall or some on a specified side of the base structure 102. In someembodiments, the at least one pylon structures 106 are arranged to allowan object 110 such as a sculpture or model to seat on the base structure102. The at least one pylon structures 106 may be placed on any locationon the base 104 including the perimeter or in the center, depending onthe needs of the user. In some embodiments the at least one pylonstructures 106 are inserted into a channel 109 into the base 104, whilein others they are attached to surface of the base 104 by an adhesive,peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure 102, perpendicular to its largest plane. Thepylons 106 may also extend upward at an angle so as to create a starshape or extend outward from the base structure 102 at a ninety-degreeangle. The pylons 106 need not all be oriented in the exact samedirection.

In certain embodiments, the base structure 102 can include referenceindicia that indicate which, if any, of the at least one pylonstructures 106 should couple to the base structure 102 and how theyshould do so. These indicia may be, but are not limited to, writtensymbols or physical demarcations.

In certain embodiments, the one or more tokens 108 can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens 108 can be made of anysolid material, including but not limited to: metal, plastic, wood,ceramic, or stone. The one or more tokens 108 may have dimensions of onemillimeter to two inches in width and height and length, and thechannels 109 may have a diameter of one millimeter to two inches. Incertain embodiments, the one or more tokens 108 is in the form of acuboid with a hole bored through it and is removably couplable to the atleast one pylon structure 106, which is in the shape of a polygon with acylindrical pylon emerging from the base 104, by inserting the at leastone pylon structure 106 through the one or more tokens 108 such that theone or more tokens 108 is held down against the base 104 of the basestructure 102 by gravity and/or friction.

In certain embodiments, the one or more tokens 108 can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure 102 or other pylonstructures 106. In certain embodiments, the one or more tokens 108 mayhave a token configuration whereby the channel 109 does not fullypenetrate the token, creating a cap token. In certain embodiments, theone or more tokens 108 are further comprised of a flange thatcorresponds to a channel on the at least one pylon structure 106. Incertain embodiments, the one or more tokens 108 are further comprised ofa channel that corresponds to a flange on the at least one pylonstructure 106.

In certain embodiments, the one or more tokens 108 may couple to the atleast on pylon structure 106 through a variety of means including, butnot limited to: by complimentary inputs with integrated clasps, bymagnetic attachment, by a latch mechanism on either the base structure102 or the at least one pylon structure 106, by temporary adhesive, byinserting the at least one pylon structure 106 into an alcove or slot onthe base structure 102, by inserting the at least one pylon structure106 or other extension from the base structure 102 into a hole orchannel in the at least one pylon structure 106 as a peg-and-holemechanism, by sliding a flange on the at least one pylon structure 106into a flange on the base structure 102, by including a threading on theone or more tokens 108 and a corresponding threading on the at least onepylon structure 106 or vice versa. In certain embodiments, the one ormore tokens 108 includes multiple connection points which allow for theconnection of multiple tokens 108 to each other, to the at least onepylon structure 106, or to the base structure 102. In certainembodiments, the one or more tokens 108 includes multiple attachmentmethods or points such that the one or more tokens 108 can removablycouple to the base structure 102 and/or the at least one pylonstructures 106.

In certain embodiments, the one or more tokens 108 further comprisesymbols including, but not limited to, letters or numbers to furtherfacilitate the tracking of data. In certain embodiments, the one or moretokens 108 can be of differing colors to facilitate the tracking ofdata. In certain embodiments, the one or more tokens 108 may be furthercomprised of integrated lights or speakers which activate or deactivatebased on coupling to the at least one pylon structure 106 or to the basestructure 102.

In certain embodiments, the base structure 102 further comprises acomputer processing component, one or more sensors, and one or moredevices from the list including but not limited to, speakers or lights.In some embodiments, the computer processing component is configured toreceive data from a sensor which provides information on what ifanything is coupled to the at least one pylon structure 106. Thecomputer processing component then interprets the data and can instructone or more attached lights to turn on, turn of or change color;instruct a display to display information regarding the attached atleast one pylon structure 106 on a screen; instruct a communicationdevice to send information regarding the attached at least one pylonstructure 106 to another device; and/or instruct one or more attachedspeakers to play a sound or tone. In some embodiments, the game-piecearticle 100 further comprises an electronic communication interface thatmay be connected to the computer processor wherein the latter isconfigured to transmit information regarding a number and a type of theone or more tokens 108 coupled to at least one of the at least one pylonstructures 106.

In certain embodiments the game-piece article is further comprised ofone or more tokens 108 which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens 108 include achannel 109 through which the at least one pylon structure 106 may beconfigured to be inserted. In some embodiments, the one or more tokens108 may be further comprised of a computer processor and sensor which isconfigured to communicate with other of the one or more tokens 108wirelessly or through a direct connection. In some embodiments, the oneor more tokens 108 may further comprise of one or more lights configuredto activate or deactivate based on input from a computer processorlocated in the game-piece article or the game board. In certainembodiments, the one or more tokens 108 further comprise a sensor orother activator that detects when it is connected with a at least onepylon structure 106 or one or more tokens 108 and activate a light orinstruct a speaker to play a sound. In certain embodiments the one ormore tokens 108 may further comprise a clip complementary to a cliplocated on the at least one pylon structure 106, the clip may be in avariety of configurations allowing for the token 108 to secure to the atleast one pylon structure 106. In some embodiments, the one or moretokens 108 further comprise a channel 109 which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure 106. In certain embodiments the one or more tokens 108 furthercomprise a flange which corresponds to a channel on the at least onepylon structure 106, enabling the token 108 to slidably secure to the atleast one pylon structure 106. In certain embodiments, the one or moretokens 108 comprise a channel 109 which corresponds to a flange on theat least one pylon structure 106, enabling the one or more tokens 108 toslidably secure to the at least one pylon structure 106. In certainembodiments, the one or more tokens 108 have additional clips orclip-points configured to allow two of the one or more tokens toremovably couple to each other. In certain embodiments the one or moretokens 108 are in the shape of a torus and are comprised of a channel109 through which at least one pylon structure 106 may be inserted. Thetokens 108 can be opaque, translucent, or partially thereof. In certainembodiments, the one or more tokens 108 further comprise additionalconfigurations or varieties of token 108 to symbolize differentinformation in the game session. In certain embodiments one variety oftoken 108 may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure 106 furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the at least one pylon structure 106 is attached tothe base structure 102 or another pylon structure 106, and is able toprovide the computer processing component with data from other pylonstructures 106 or the base structure 102, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn off or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

FIG. 8 is a top down view of a game-piece article 100, in accordancewith an embodiment of the invention. In one embodiment, a game-piecearticle 100 comprises, but is not limited to, a base structure 102comprised of a base 104 and at least one pylon structure 106 coupled tothe base structure 102 and projecting therefrom.

In one embodiment, a game-piece article 100 comprises, but is notlimited to, a metallic, pentagonal base structure 102 with at least onepylon structure 106 extending upward from its surface, and at least oneor more cubic tokens 108 with channels 109 bored between two faces,removably couplable to the base structure 102 by insertion of the atleast one pylon structure 106 of the base structure 102 through thechannel 109.

In certain embodiments, the game-piece article 100 is used for thetracking of information as used in a board game or other physicalentertainment medium, wherein the at least one pylon structure 106 isused to track information about player or automated characters, or anyother information related to a game-piece article 100.

In certain embodiments, the base structure 102 can be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,or prismatic, or any other contiguous or non-contiguous polygon. Thebase structure 102 may be shaped from the list including, but notlimited to, square, circle, hexagon, arrow or triangle. The basestructure 102 can be made of any solid material, including but notlimited to: metal, plastic, wood, ceramic, or stone. The base structure102 may have at least one or more pylon structures 106 extending outfrom itself to which the one or more tokens 108 may be coupled. The atleast one pylon structures 106 may be of various polygonal shapesincluding but not limited to: cylindrical, semi-spherical, sphericaldome, pyramidal, polygonal, cuboid, conical, crescent, or prismatic. Thepylons may be in various configurations such as, but not limited to, theshape of a hook, or have bends in their structure to allow attached oneor more tokens 108 to seat in the bend. The base structure 102 can befrom one centimeter to three inches wide and long, and one centimeter tothree inches tall. The at least one pylon structures 106 may be onecentimeter to three inches tall, and one-half millimeter to twocentimeters in radius.

In certain embodiments, the base structure 102 may be further comprisedof an object that is coupled to the base 104 to represent entities in agame session including, but not limited to, a player's character piece,a non-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session.

In certain embodiments, the base structure 102 is further comprised ofan aperture 600 into which the at least one pylon structure 106 may beinserted. In some embodiments the at least one pylon structure 106 areconfigured to removably couple to the base 104. The removable couplingmay be enabled through a mechanism such as a clip, or through frictionand/or gravity as the at least one pylon structure 106 is inserted intothe aperture 600. In some embodiments the one or more tokens 108 areconfigured to removably couple with the at least one pylon structure106.

In certain embodiments, the at least one pylon structures 106 arearranged in a symmetrical or asymmetrical pattern around the basestructure 102, depending on the size and number of the pylons and basestructure 102. The pylons may be arranged in a square pattern with apylon at the corresponding corners of a cubic base structure 102. Thepylons may be arranged in a pentagon pattern equally spaced around thecenter of a cylindrical base structure 102. The pylons may be arrangedall or some on a specified side of the base structure 102. In someembodiments, the at least one pylon structures 106 are arranged to allowan object 110 such as a sculpture or model to seat on the base structure102. The at least one pylon structures 106 may be placed on any locationon the base 104 including the perimeter or in the center, depending onthe needs of the user. In some embodiments the at least one pylonstructures 106 are inserted into a channel 109 into the base 104, whilein others they are attached to surface of the base 104 by an adhesive,peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure 102, perpendicular to its largest plane. Thepylons 106 may also extend upward at an angle so as to create a starshape or extend outward from the base structure 102 at a ninety-degreeangle. The pylons 106 need not all be oriented in the exact samedirection.

In certain embodiments, the base structure 102 can include referenceindicia that indicate which, if any, of the at least one pylonstructures 106 should couple to the base structure 102 and how theyshould do so. These indicia may be, but are not limited to, writtensymbols or physical demarcations.

In certain embodiments, the one or more tokens 108 can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens 108 can be made of anysolid material, including but not limited to: metal, plastic, wood,ceramic, or stone. The one or more tokens 108 may have dimensions of onemillimeter to two inches in width and height and length, and thechannels 109 may have a diameter of one millimeter to two inches. Incertain embodiments, the one or more tokens 108 is in the form of acuboid with a hole bored through it and is removably couplable to the atleast one pylon structure 106, which is in the shape of a polygon with acylindrical pylon emerging from the base 104, by inserting the at leastone pylon structure 106 through the one or more tokens 108 such that theone or more tokens 108 is held down against the base 104 of the basestructure 102 by gravity and/or friction.

In certain embodiments, the one or more tokens 108 can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure 102 or other pylonstructures 106. In certain embodiments, the one or more tokens 108 mayhave a token configuration whereby the channel 109 does not fullypenetrate the token, creating a cap token. In certain embodiments, theone or more tokens 108 are further comprised of a flange thatcorresponds to a channel on the at least one pylon structure 106. Incertain embodiments, the one or more tokens 108 are further comprised ofa channel that corresponds to a flange on the at least one pylonstructure 106.

In certain embodiments, the one or more tokens 108 may couple to the atleast on pylon structure 106 through a variety of means including, butnot limited to: by complimentary inputs with integrated clasps, bymagnetic attachment, by a latch mechanism on either the base structure102 or the at least one pylon structure 106, by temporary adhesive, byinserting the at least one pylon structure 106 into an alcove or slot onthe base structure 102, by inserting the at least one pylon structure106 or other extension from the base structure 102 into a hole orchannel in the at least one pylon structure 106 as a peg-and-holemechanism, by sliding a flange on the at least one pylon structure 106into a flange on the base structure 102, by including a threading on theone or more tokens 108 and a corresponding threading on the at least onepylon structure 106 or vice versa. In certain embodiments, the one ormore tokens 108 includes multiple connection points which allow for theconnection of multiple tokens 108 to each other, to the at least onepylon structure 106, or to the base structure 102. In certainembodiments, the one or more tokens 108 includes multiple attachmentmethods or points such that the one or more tokens 108 can removablycouple to the base structure 102 and/or the at least one pylonstructures 106.

In certain embodiments, the one or more tokens 108 further comprisesymbols including, but not limited to, letters or numbers to furtherfacilitate the tracking of data. In certain embodiments, the one or moretokens 108 can be of differing colors to facilitate the tracking ofdata. In certain embodiments, the one or more tokens 108 may be furthercomprised of integrated lights or speakers which activate or deactivatebased on coupling to the at least one pylon structure 106 or to the basestructure 102.

In certain embodiments, the base structure 102 further comprises acomputer processing component, one or more sensors, and one or moredevices from the list including but not limited to, speakers or lights.In some embodiments, the computer processing component is configured toreceive data from a sensor which provides information on what ifanything is coupled to the at least one pylon structure 106. Thecomputer processing component then interprets the data and can instructone or more attached lights to turn on, turn of or change color;instruct a display to display information regarding the attached atleast one pylon structure 106 on a screen; instruct a communicationdevice to send information regarding the attached at least one pylonstructure 106 to another device; and/or instruct one or more attachedspeakers to play a sound or tone. In some embodiments, the game-piecearticle 100 further comprises an electronic communication interface thatmay be connected to the computer processor wherein the latter isconfigured to transmit information regarding a number and a type of theone or more tokens 108 coupled to at least one of the at least one pylonstructures 106.

In certain embodiments the game-piece article is further comprised ofone or more tokens 108 which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens 108 include achannel 109 through which the at least one pylon structure 106 may beconfigured to be inserted. In some embodiments, the one or more tokens108 may be further comprised of a computer processor and sensor which isconfigured to communicate with other of the one or more tokens 108wirelessly or through a direct connection. In some embodiments, the oneor more tokens 108 may further comprise of one or more lights configuredto activate or deactivate based on input from a computer processorlocated in the game-piece article or the game board. In certainembodiments, the one or more tokens 108 further comprise a sensor orother activator that detects when it is connected with a at least onepylon structure 106 or one or more tokens 108 and activate a light orinstruct a speaker to play a sound. In certain embodiments the one ormore tokens 108 may further comprise a clip complementary to a cliplocated on the at least one pylon structure 106, the clip may be in avariety of configurations allowing for the token 108 to secure to the atleast one pylon structure 106. In some embodiments, the one or moretokens 108 further comprise a channel 109 which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure 106. In certain embodiments the one or more tokens 108 furthercomprise a flange which corresponds to a channel on the at least onepylon structure 106, enabling the token 108 to slidably secure to the atleast one pylon structure 106. In certain embodiments, the one or moretokens 108 comprise a channel 109 which corresponds to a flange on theat least one pylon structure 106, enabling the one or more tokens 108 toslidably secure to the at least one pylon structure 106. In certainembodiments, the one or more tokens 108 have additional clips orclip-points configured to allow two of the one or more tokens toremovably couple to each other. In certain embodiments the one or moretokens 108 are in the shape of a toms and are comprised of a channel 109through which at least one pylon structure 106 may be inserted. Thetokens 108 can be opaque, translucent, or partially thereof. In certainembodiments, the one or more tokens 108 further comprise additionalconfigurations or varieties of token 108 to symbolize differentinformation in the game session. In certain embodiments one variety oftoken 108 may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure 106 furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the at least one pylon structure 106 is attached tothe base structure 102 or another pylon structure 106, and is able toprovide the computer processing component with data from other pylonstructures 106 or the base structure 102, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn off, or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

FIG. 9 is a perspective view of a game-piece article 100, in accordancewith an embodiment of the invention. In one embodiment, a game-piecearticle 100 comprises, but is not limited to, a base structure 102comprised of a base 104 and at least one pylon structure 106 coupled tothe base structure 102 and projecting therefrom.

In one embodiment, a game-piece article 100 comprises, but is notlimited to, a metallic, pentagonal base structure 102 with at least onepylon structure 106 extending upward from its surface, and at least oneor more cubic tokens 108 with channels 109 bored between two faces,removably couplable to the base structure 102 by insertion of the atleast one pylon structure 106 of the base structure 102 through thechannel 109.

In certain embodiments, the game-piece article 100 is used for thetracking of information as used in a board game or other physicalentertainment medium, wherein the at least one pylon structure 106 isused to track information about player or automated characters, or anyother information related to a game-piece article 100.

In certain embodiments, the base structure 102 can be of variouspolygonal shapes including but not limited to: cylindrical,semi-spherical, spherical dome, pyramidal, polygonal, cuboid, conical,or prismatic, or any other contiguous or non-contiguous polygon. Thebase structure 102 may be shaped from the list including, but notlimited to, square, circle, hexagon, arrow or triangle. The basestructure 102 can be made of any solid material, including but notlimited to: metal, plastic, wood, ceramic, or stone. The base structure102 may have at least one or more pylon structures 106 extending outfrom itself to which the one or more tokens 108 may be coupled. The atleast one pylon structures 106 may be of various polygonal shapesincluding but not limited to: cylindrical, semi-spherical, sphericaldome, pyramidal, polygonal, cuboid, conical, crescent, or prismatic. Thepylons may be in various configurations such as, but not limited to, theshape of a hook, or have bends in their structure to allow attached oneor more tokens 108 to seat in the bend. The base structure 102 can befrom one centimeter to three inches wide and long, and one centimeter tothree inches tall. The at least one pylon structures 106 may be onecentimeter to three inches tall, and one-half millimeter to twocentimeters in radius.

In certain embodiments, the base structure 102 may be further comprisedof an object that is coupled to the base 104 to represent entities in agame session including, but not limited to, a player's character piece,a non-player character piece, an item, an objective, or any otherrepresentation needed as part of the game session.

In certain embodiments, the base structure 102 is further comprised ofan aperture 600 into which the at least one pylon structure 106 may beinserted. In some embodiments the at least one pylon structure 106 areconfigured to removably couple to the base 104. The removable couplingmay be enabled through a mechanism such as a clip, or through frictionand/or gravity as the at least one pylon structure 106 is inserted intothe aperture 600. In some embodiments the one or more tokens 108 areconfigured to removably couple with the at least one pylon structure106.

In certain embodiments, the at least one pylon structures 106 arearranged in a symmetrical or asymmetrical pattern around the basestructure 102, depending on the size and number of the pylons and basestructure 102. The pylons may be arranged in a square pattern with apylon at the corresponding corners of a cubic base structure 102. Thepylons may be arranged in a pentagon pattern equally spaced around thecenter of a cylindrical base structure 102. The pylons may be arrangedall or some on a specified side of the base structure 102. In someembodiments, the at least one pylon structures 106 are arranged to allowan object 110 such as a sculpture or model to seat on the base structure102. The at least one pylon structures 106 may be placed on any locationon the base 104 including the perimeter or in the center, depending onthe needs of the user. In some embodiments the at least one pylonstructures 106 are inserted into a channel 109 into the base 104, whilein others they are attached to surface of the base 104 by an adhesive,peg, or other fastening mechanism.

In certain embodiments, the at least one pylon structures extend upwardfrom the base structure 102, perpendicular to its largest plane. Thepylons 106 may also extend upward at an angle so as to create a starshape or extend outward from the base structure 102 at a ninety-degreeangle. The pylons 106 need not all be oriented in the exact samedirection.

In certain embodiments, the base structure 102 can include referenceindicia that indicate which, if any, of the at least one pylonstructures 106 should couple to the base structure 102 and how theyshould do so. These indicia may be, but are not limited to, writtensymbols or physical demarcations.

In certain embodiments, the one or more tokens 108 can be of variouspolygonal shapes including but not limited to: cylinders, disks,cuboids, cones, pyramid, prisms, or any other contiguous ornon-contiguous polygon. The one or more tokens 108 can be made of anysolid material, including but not limited to: metal, plastic, wood,ceramic, or stone. The one or more tokens 108 may have dimensions of onemillimeter to two inches in width and height and length, and thechannels 109 may have a diameter of one millimeter to two inches. Incertain embodiments, the one or more tokens 108 is in the form of acuboid with a hole bored through it and is removably couplable to the atleast one pylon structure 106, which is in the shape of a polygon with acylindrical pylon emerging from the base 104, by inserting the at leastone pylon structure 106 through the one or more tokens 108 such that theone or more tokens 108 is held down against the base 104 of the basestructure 102 by gravity and/or friction.

In certain embodiments, the one or more tokens 108 can come in differentvarieties or configurations with different shapes, sizes, colors,symbols, or attachment means to the base structure 102 or other pylonstructures 106. In certain embodiments, the one or more tokens 108 mayhave a token configuration whereby the channel 109 does not fullypenetrate the token, creating a cap token. In certain embodiments, theone or more tokens 108 are further comprised of a flange thatcorresponds to a channel on the at least one pylon structure 106. Incertain embodiments, the one or more tokens 108 are further comprised ofa channel that corresponds to a flange on the at least one pylonstructure 106.

In certain embodiments, the one or more tokens 108 may couple to the atleast on pylon structure 106 through a variety of means including, butnot limited to: by complimentary inputs with integrated clasps, bymagnetic attachment, by a latch mechanism on either the base structure102 or the at least one pylon structure 106, by temporary adhesive, byinserting the at least one pylon structure 106 into an alcove or slot onthe base structure 102, by inserting the at least one pylon structure106 or other extension from the base structure 102 into a hole orchannel in the at least one pylon structure 106 as a peg-and-holemechanism, by sliding a flange on the at least one pylon structure 106into a flange on the base structure 102, by including a threading on theone or more tokens 108 and a corresponding threading on the at least onepylon structure 106 or vice versa. In certain embodiments, the one ormore tokens 108 includes multiple connection points which allow for theconnection of multiple tokens 108 to each other, to the at least onepylon structure 106, or to the base structure 102. In certainembodiments, the one or more tokens 108 includes multiple attachmentmethods or points such that the one or more tokens 108 can removablycouple to the base structure 102 and/or the at least one pylonstructures 106.

In certain embodiments, the one or more tokens 108 further comprisesymbols including, but not limited to, letters or numbers to furtherfacilitate the tracking of data. In certain embodiments, the one or moretokens 108 can be of differing colors to facilitate the tracking ofdata. In certain embodiments, the one or more tokens 108 may be furthercomprised of integrated lights or speakers which activate or deactivatebased on coupling to the at least one pylon structure 106 or to the basestructure 102.

In certain embodiments, the base structure 102 further comprises acomputer processing component, one or more sensors, and one or moredevices from the list including but not limited to, speakers or lights.In some embodiments, the computer processing component is configured toreceive data from a sensor which provides information on what ifanything is coupled to the at least one pylon structure 106. Thecomputer processing component then interprets the data and can instructone or more attached lights to turn on, turn of or change color;instruct a display to display information regarding the attached atleast one pylon structure 106 on a screen; instruct a communicationdevice to send information regarding the attached at least one pylonstructure 106 to another device; and/or instruct one or more attachedspeakers to play a sound or tone. In some embodiments, the game-piecearticle 100 further comprises an electronic communication interface thatmay be connected to the computer processor wherein the latter isconfigured to transmit information regarding a number and a type of theone or more tokens 108 coupled to at least one of the at least one pylonstructures 106.

In certain embodiments the game-piece article is further comprised ofone or more tokens 108 which may take on a variety of polygonal shapesincluding but not limited to cubes, tori, pyramids, cylinders orhexagons. In some embodiments the one or more tokens 108 include achannel 109 through which the at least one pylon structure 106 may beconfigured to be inserted. In some embodiments, the one or more tokens108 may be further comprised of a computer processor and sensor which isconfigured to communicate with other of the one or more tokens 108wirelessly or through a direct connection. In some embodiments, the oneor more tokens 108 may further comprise of one or more lights configuredto activate or deactivate based on input from a computer processorlocated in the game-piece article or the game board. In certainembodiments, the one or more tokens 108 further comprise a sensor orother activator that detects when it is connected with a at least onepylon structure 106 or one or more tokens 108 and activate a light orinstruct a speaker to play a sound. In certain embodiments the one ormore tokens 108 may further comprise a clip complementary to a cliplocated on the at least one pylon structure 106, the clip may be in avariety of configurations allowing for the token 108 to secure to the atleast one pylon structure 106. In some embodiments, the one or moretokens 108 further comprise a channel 109 which may or may not bethreaded which corresponds to a threading on the at least one pylonstructure 106. In certain embodiments the one or more tokens 108 furthercomprise a flange which corresponds to a channel on the at least onepylon structure 106, enabling the token 108 to slidably secure to the atleast one pylon structure 106. In certain embodiments, the one or moretokens 108 comprise a channel 109 which corresponds to a flange on theat least one pylon structure 106, enabling the one or more tokens 108 toslidably secure to the at least one pylon structure 106. In certainembodiments, the one or more tokens 108 have additional clips orclip-points configured to allow two of the one or more tokens toremovably couple to each other. In certain embodiments the one or moretokens 108 are in the shape of a toms and are comprised of a channel 109through which at least one pylon structure 106 may be inserted. Thetokens 108 can be opaque, translucent, or partially thereof. In certainembodiments, the one or more tokens 108 further comprise additionalconfigurations or varieties of token 108 to symbolize differentinformation in the game session. In certain embodiments one variety oftoken 108 may be a toroid while another may be cuboid, or one may becylindrical while another is pyramid shaped.

In certain embodiments, the at least one pylon structure 106 furthercomprises a computer processing component which is configured tointerpret data from attached sensors and communicate with other devices.In some embodiments, the computer processing component receivesinformation from a detector which informs the computer processingcomponent whether the at least one pylon structure 106 is attached tothe base structure 102 or another pylon structure 106, and is able toprovide the computer processing component with data from other pylonstructures 106 or the base structure 102, and the computer processingcomponent is able to interpret that data and can instruct an attachedscreen to turn on or off and/or display information based on that data;instruct one or more attached lights to turn on, turn off or changecolor; and/or instruct one or more attached speakers to play a tone orsound.

FIG. 10 is a perspective view of a game-board system 1000, in accordancewith an embodiment of the invention. In one embodiment, a game-piecearticle 100 comprises, but is not limited to, a base structure comprisedof a base and at least one pylon structure coupled to the base structureand projecting therefrom.

In certain embodiments, the invention comprises a game-board system 1000which comprises, at least one game-piece article 100 comprising; a basestructure 102 comprised of a base 104 at least one pylon structure 106coupled to the base structure 102 and projecting therefrom; and one ormore tokens 108 configured to removably couple to the at least one pylonstructure 106; a game-board article 1002 comprising; at least onesubstantially flat game board 1004 marked with at least one polygonalzone 1006 large enough to contain at least one game-piece article 100for a player to place a player-controlled game piece and at least onepolygonal zone 1006 large enough to contain at least one game-piecearticle 100 for a player to place a non-player-controlled game piece;and a storage area for the at least one game-piece article 100.

In certain embodiments, the game board 1004 ranges in size from twoinches to three feet in width and/or length, and anywhere from 0.002 tosix inches in height.

In certain embodiments the at least one polygonal zone 1006 ranges insize from one centimeter to three inches in width and length with aheight corresponding to the height of the game board 1004. In someembodiments the game board 1004 may vary in height at different points,with some areas being taller or shorter than others. In someembodiments, the at least one polygonal zones 1006 may vary in heightwith some being taller or shorter than others. The variation in heightmay be uniform across the at least one polygonal zones 1006 or it maynot be and instead be characterized by a gradient, division, orirregular shape.

In certain embodiments the storage area for the at least one game-piecearticle 100 is further comprised of a container with at least oneopening. In certain embodiments the container is comprised of apolygonal shape with an internal cavity configured to receive and storeat least one of the at least one game-piece articles 100 and/or tokens108.

In certain embodiments the game-board article 1002 is comprised of oneor more sections 1100. These sections 1100 may take on a variety of twoor three-dimensional shapes, including, but not limited to, squares,rectangles, pyramids, circles, and/or hexagons, or a combinationthereof. These sections 1100 may be made up of smaller polygons such asa section 1100 that is made up of connected hexagons or squares, whichmay be removably coupled with other sections 1100 to form a modular gameboard 1004 or may form a larger board when placed adjacent to eachother. In some embodiments these sections 1100 may be connected invarious configurations to generate a variety of shapes. In certainembodiments, these sections 1100 may removably couple through a varietyof means including, but not limited to, clips, interlocking flanges,friction, magnetically, and/or through pegs and slots.

In certain embodiments the game-board article 1002 further compriseselectronic components including, but not limited to, one or morecomputer processors, electronic communication interfaces, and/or one ormore sensors. The computer processor may be configured to detect theposition of the at least one game-piece article 100 and/or when the oneor more tokens 108 are coupled to at least one or more of the at leastone pylon structures 106 using the one or more sensors. In someembodiments there may be an associated display or electroniccommunication interface with the game board 1004 which the computerprocessor may instruct to display information about the state of thegame session including but not limited to information regarding theposition of the one or more game-piece articles 100, what and how manyof the one or more tokens 108 are coupled to the one or more pylonstructures 106, allow for user input and navigation of information, orother information relevant to the game session. In certain embodimentsthe game-board article 1002 further comprises one or more speakers whichmay be instructed by the computer processor to make one or more soundsto convey information about the game or in response to events occurringrelated to the game. The sounds may include, but are not limited to,information about the game session, the position of the one or moregame-piece articles 100, what and how many of the one or more tokens 108are coupled to the one or more pylon structures 106. In certainembodiments the game-board article 1002 further comprises one or morelights that the computer processor may instruct to activate ordeactivate based on information from the sensors or another input. Thelights may be configured to activate based on certain game states,indicating things including but not limited to, the position of the oneor more game-piece articles 100, the addition or removal of the one ormore tokens 108 from the one or more pylon structures 106, or inresponse to other events related to the game session. The one or morelights may be of different, or changing, colors, opacities or shapes toindicate different information or states in the game session.

FIG. 11 is a perspective view of a game-board system 1000, in accordancewith an embodiment of the invention. In certain embodiments, theinvention comprises a game-board system 1000 which comprises, at leastone game-piece article 100 comprising; a base structure 102 comprised ofa base 104 at least one pylon structure 106 coupled to the basestructure 102 and projecting therefrom; and one or more tokens 108configured to removably couple to the at least one pylon structure 106;a game-board article 1002 comprising; at least one substantially flatgame board 1004 marked with at least one polygonal zone 1006 largeenough to contain at least one game-piece article 100 for a player toplace a player-controlled game piece and at least one polygonal zone1006 large enough to contain at least one game-piece article 100 for aplayer to place a non-player-controlled game piece; and a storage areafor the at least one game-piece article 100.

In certain embodiments, the game board 1004 ranges in size from twoinches to three feet in width and/or length, and anywhere from 0.002 tosix inches in height. In certain embodiments the at least one polygonalzone 1006 ranges in size from one centimeter to three inches in widthand length with a height corresponding to the height of the game board1004. In some embodiments the game board 1004 may vary in height atdifferent points, with some areas being taller or shorter than others.In some embodiments, the at least one polygonal zones 1006 may vary inheight with some being taller or shorter than others. The variation inheight may be uniform across the at least one polygonal zones 1006 or itmay not be and instead be characterized by a gradient, division, orirregular shape.

In certain embodiments the storage area for the at least one game-piecearticle 100 is further comprised of a container with at least oneopening. In certain embodiments the container is comprised of apolygonal shape with an internal cavity configured to receive and storeat least one of the at least one game-piece articles 100 and/or tokens108.

In certain embodiments the game-board article 1002 is comprised of oneor more sections 1100. These sections 1100 may take on a variety of twoor three-dimensional shapes, including, but not limited to, squares,rectangles, pyramids, circles, and/or hexagons, or a combinationthereof. These sections 1100 may be made up of smaller polygons such asa section 1100 that is made up of connected hexagons or squares, whichmay be removably coupled with other sections 1100 to form a modular gameboard 1004 or may form a larger board when placed adjacent to eachother. In some embodiments these sections 1100 may be connected invarious configurations to generate a variety of shapes. In certainembodiments, these sections 1100 may removably couple through a varietyof means including, but not limited to, clips, interlocking flanges,friction, magnetically, and/or through pegs and slots.

In certain embodiments the game-board article 1002 further compriseselectronic components including, but not limited to, one or morecomputer processors, electronic communication interfaces, and/or one ormore sensors. The computer processor may be configured to detect theposition of the at least one game-piece article 100 and/or when the oneor more tokens 108 are coupled to at least one or more of the at leastone pylon structures 106 using the one or more sensors. In someembodiments there may be an associated display or electroniccommunication interface with the game board 1004 which the computerprocessor may instruct to display information about the state of thegame session including but not limited to information regarding theposition of the one or more game-piece articles 100, what and how manyof the one or more tokens 108 are coupled to the one or more pylonstructures 106, allow for user input and navigation of information, orother information relevant to the game session. In certain embodimentsthe game-board article 1002 further comprises one or more speakers whichmay be instructed by the computer processor to make one or more soundsto convey information about the game or in response to events occurringrelated to the game. The sounds may include, but are not limited to,information about the game session, the position of the one or moregame-piece articles 100, what and how many of the one or more tokens 108are coupled to the one or more pylon structures 106. In certainembodiments the game-board article 1002 further comprises one or morelights that the computer processor may instruct to activate ordeactivate based on information from the sensors or another input. Thelights may be configured to activate based on certain game states,indicating things including but not limited to, the position of the oneor more game-piece articles 100, the addition or removal of the one ormore tokens 108 from the one or more pylon structures 106, or inresponse to other events related to the game session. The one or morelights may be of different, or changing, colors, opacities or shapes toindicate different information or states in the game session.

FIG. 12 is a top down view of a game-board system 1000, in accordancewith an embodiment of the invention. In certain embodiments, theinvention comprises a game-board system 1000 which comprises, at leastone game-piece article 100 comprising; a base structure 102 comprised ofa base 104 at least one pylon structure 106 coupled to the basestructure 102 and projecting therefrom; and one or more tokens 108configured to removably couple to the at least one pylon structure 106;a game-board article 1002 comprising; at least one substantially flatgame board 1004 marked with at least one polygonal zone 1006 largeenough to contain at least one game-piece article 100 for a player toplace a player-controlled game piece and at least one polygonal zone1006 large enough to contain at least one game-piece article 100 for aplayer to place a non-player-controlled game piece; and a storage areafor the at least one game-piece article 100.

In certain embodiments, the game board 1004 ranges in size from twoinches to three feet in width and/or length, and anywhere from 0.002 tosix inches in height. In certain embodiments the at least one polygonalzone 1006 ranges in size from one centimeter to three inches in widthand length with a height corresponding to the height of the game board1004. In some embodiments the game board 1004 may vary in height atdifferent points, with some areas being taller or shorter than others.In some embodiments, the at least one polygonal zones 1006 may vary inheight with some being taller or shorter than others. The variation inheight may be uniform across the at least one polygonal zones or it maynot be and instead be characterized by a gradient, division, orirregular shape.

In certain embodiments the storage area for the at least one game-piecearticle 100 is further comprised of a container with at least oneopening. In certain embodiments the container is comprised of apolygonal shape with an internal cavity configured to receive and storeat least one of the at least one game-piece articles 100 and/or tokens108.

In certain embodiments the game-board article 1002 is comprised of oneor more sections 1100. These sections 1100 may take on a variety of twoor three-dimensional shapes, including, but not limited to, squares,rectangles, pyramids, circles, and/or hexagons, or a combinationthereof. These sections 1100 may be made up of smaller polygons such asa section 1100 that is made up of connected hexagons or squares, whichmay be removably coupled with other sections 1100 to form a modular gameboard 1004 or may form a larger board when placed adjacent to eachother. In some embodiments these sections 1100 may be connected invarious configurations to generate a variety of shapes. In certainembodiments, these sections 1100 may removably couple through a varietyof means including, but not limited to, clips, interlocking flanges,friction, magnetically, and/or through pegs and slots.

In certain embodiments the game-board article 1002 further compriseselectronic components including, but not limited to, one or morecomputer processors, electronic communication interfaces, and/or one ormore sensors. The computer processor may be configured to detect theposition of the at least one game-piece article 100 and/or when the oneor more tokens 108 are coupled to at least one or more of the at leastone pylon structures 106 using the one or more sensors. In someembodiments there may be an associated display or electroniccommunication interface with the game board 1004 which the computerprocessor may instruct to display information about the state of thegame session including but not limited to information regarding theposition of the one or more game-piece articles 100, what and how manyof the one or more tokens 108 are coupled to the one or more pylonstructures 106, allow for user input and navigation of information, orother information relevant to the game session. In certain embodimentsthe game-board article 1002 further comprises one or more speakers whichmay be instructed by the computer processor to make one or more soundsto convey information about the game or in response to events occurringrelated to the game. The sounds may include, but are not limited to,information about the game session, the position of the one or moregame-piece articles 100, what and how many of the one or more tokens 108are coupled to the one or more pylon structures 106. In certainembodiments the game-board article 1002 further comprises one or morelights that the computer processor may instruct to activate ordeactivate based on information from the sensors or another input. Thelights may be configured to activate based on certain game states,indicating things including but not limited to, the position of the oneor more game-piece articles 100, the addition or removal of the one ormore tokens 108 from the one or more pylon structures 106, or inresponse to other events related to the game session. The one or morelights may be of different, or changing, colors, opacities or shapes toindicate different information or states in the game session.

While preferred and alternate embodiments of the invention have beenillustrated and described, as noted above, many changes can be madewithout departing from the spirit and scope of the invention.Accordingly, the scope of the invention is not limited by the disclosureof these preferred and alternate embodiments. Instead, the inventionshould be determined by reference to the claims that follow.

1. A game-piece article, the game-piece article comprising: a basestructure comprised of a base; and at least one pylon structure coupledto the base structure and projecting therefrom.
 2. The game-piecearticle of claim 1, wherein the base structure is substantially shapedlike a polygon from the list: square, circle, hexagon, arrow, ortriangle.
 3. The game-piece article of claim 1, the article furthercomprising: one or more tokens configured to removably couple to the atleast one pylon structure.
 4. The game-piece article of claim 3, whereinthe one or more tokens are tori with a channel through them into whichone of the at least one pylon structure is configured to be inserted. 5.The game-piece article of claim 3, wherein the one or more tokensfurther comprise a clip component complementary to a clip located on theat least one pylon structure.
 6. The game-piece article of claim 5,wherein the one or more tokens further comprise a second clip pointwhich allows two of the one or more tokens to removably couple to eachother.
 7. The game-piece article of claim 3, wherein the one or moretokens further comprise a channel which corresponds to a threading onthe at least one pylon structure.
 8. The game-piece article of claim 3,wherein the one or more tokens further comprise a flange whichcorresponds to a channel on the at least one pylon structure, enablingthe one or more tokens to slidably secure to the at least one pylonstructure.
 9. The game-piece article of claim 3, wherein the one or moretokens further comprise a channel which corresponds to a flange on theat least one pylon structure, enabling the one or more tokens toslidably secure to the at least one pylon structure.
 10. The game-piecearticle of claim 3, further comprising: one or more lights that areconfigured to activate or deactivate based on coupling of the one ormore tokens to at least one of the at least one pylon structure.
 11. Thegame-piece article of claim 3, further comprising: one or more speakersthat are configured to produce one or more sounds based on coupling ofthe one or more tokens to at least one of the at least one pylonstructure.
 12. The game-piece article of claim 3, further comprising: acomputer processor; and one or more sensors, wherein the computerprocessor is configured to detect when the one or more tokens arecoupled to at least one of the at least one pylon structure using thesensor.
 13. The game-piece article of claim 12 further comprising: oneor more speakers, wherein the computer processor is configured todetermine when the one or more tokens are coupled to at least one of theat least one pylon structure using the one or more sensors and isconfigured to instruct the speaker to play one or more sound recordingsassociated with the one or more tokens.
 14. The game-piece article ofclaim 12, further comprising: an electronic communication interface,wherein the computer processor is configured to transmit informationregarding a number and a type of the one or more tokens coupled to atleast one of the at least one pylon structure.
 15. The game-piecearticle of claim 3, further comprising: at least one other token of adifferent configuration than the one or more tokens.
 16. A game-piecearticle, the game-piece article comprising: a base structure comprisedof: a base having dimensions of one centimeter to ten centimeters inwidth and one quarter millimeter to two centimeters in height, at leasta top face and a bottom face and at least one side face; and at leastone pylon structure having dimensions of one centimeter to tencentimeters in height and coupled perpendicular to the base structure;and one or more tokens having a token aperture that is substantially thesame width as the at least one pylon structure and configured toremovably couple to the at least one pylon structure by insertion of theat least one pylon structure into the token aperture.
 17. A game-boardsystem, the game-board system comprising: at least one game-piecearticle comprising; a base structure comprised of a base; at least onepylon structure coupled to the base structure and projecting therefrom;and one or more tokens configured to removably couple to the at leastone pylon structure; a game-board article comprising; at least onesubstantially flat game board marked with at least one polygonal zonelarge enough to contain at least one game-piece article for a player toplace a player-controlled game piece and at least one polygonal zonelarge enough to contain at least one game-piece article for a player toplace a non-player-controlled game piece.
 18. The game-board system ofclaim 17, wherein the at least one substantially flat game board iscomprised of one or more pieces configured to removably couple in one ormore configurations and a storage area for the at least one game-piecearticle.
 19. The game-board system of claim 17, wherein the game-boardarticle further comprises: a computer processor; and a sensor, whereinthe computer processor is configured to detect the position of the atleast one game-piece article and/or when the one or more tokens arecoupled to at least one or more of the at least one pylon structureusing the sensor.
 20. The game-board system of claim 19, wherein thegame-board article further comprises: one or more lights, wherein thecomputer processor is configured to determine the position of the atleast one game-piece article and/or when the one or more tokens arecoupled to at least one of the at least one pylon structure using thesensor and is configured to instruct the one or more lights associatedwith the at least one game-piece article and/or one or more tokens toactivate or deactivate; and one or more speakers, wherein the computerprocessor is configured to determine the position of the at least onegame-piece article and/or when the one or more tokens are coupled to atleast one of the at least one pylon structure using the sensor and isconfigured to instruct the one or more speakers to play one or moresound recordings associated with the at least one game-piece articleand/or one or more tokens.